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Use Your Learning Goals to Bring Balance to Your Training Programs 2/3:Application & Analysis

CrossKnowledge

Bloom’s Taxonomy, a tool popularized by instructional designers, neatly sorts all learning processes into six skill levels. Frequently used by trainers to prepare their programs, this hierarchical model also helps L&D managers assess learner needs and set tailored learning objectives. The ins and outs of Bloom’s Taxonomy.

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Flipped learning for talent development: Lessons from the college classroom

CLO Magazine

I threw in a few questions and the rare group exercise to make the class “interactive” and “engaging.” We had class debates, small-group exercises, role plays, speeches and impromptu exercises. In the final third of WLXD, I use evaluation to measure the success of the course or program.

Lesson 101
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Beyond trust falls: Building trust and respect in the workplace

TalentLMS

Picture this: You’re standing with your colleagues in a circle, ready to participate in the all-time-classic exercise for building trust. As a result, creativity and mutual respect within colleagues bloom. These programs can be incredibly effective in building trust and respect in the workplace among colleagues. The trust fall.

Trust 52
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[Interactive Infographics] Finding the Right Balance to Meet Your Training Goals

CrossKnowledge

With this interactive infographics, find out how to bring balance to your training programs, by adapting four pillars to your training goals. If you’ve downloaded our e-Book, you’ll know all about the 4 pillars of a successful learning program. How to make the 4 learning pillars work for you. comprehension. application.

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The RETAIN Model for Creating Effective Courses

TalentLMS

Faculty and training managers have the best interests and intentions in mind to develop learning programs for their learners. It is not uncommon to address eLearning content as games, especially when game-like elements like scores and time-based assessments are added to the program. Level 1, Level 2 or Level 3? Hopefully not Level 0!!

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The RETAIN Model for Creating Effective Courses

TalentLMS

Faculty and training managers have the best interests and intentions in mind to develop learning programs for their learners. It is not uncommon to address eLearning content as games, especially when game-like elements like scores and time-based assessments are added to the program. Level 1, Level 2 or Level 3? Hopefully not Level 0!!

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How Do Serious Games Work in a Large Enterprise?

Knowledge Guru

For some, the challenge is one of engagement; learners are tired of traditional eLearning and programs are seeing diminishing returns. Large enterprises need to… …fight learner fatigue from existing eLearning programs. …select platforms that are scalable and modular.