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Explore Bloom's Taxonomy Using this Interactive Resource!

Vikas Joshi on Interactive Learning

Here is a useful interactive resource for course designers to review key ideas in Bloom's Taxonomy. Using Raptivity Presenter accordion interactivity, it took about fifteen minutes to build this interactivity and to insert it in this blog. Click on icon at the bottom of each panel to explore the level further.

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A Learning Interaction Look-up Table

Vikas Joshi on Interactive Learning

Build guided adaptive scenarios, explorative branching simulations, immersion learning situations and whiteboard simulations Click Raptivity Standard 3 technical training -overview visuals, flow diagrams and software simulations.

Raptivity 235
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Raptivity: A Review

The eLearning Coach

I’m always looking for new ways to add meaningful interactions to courses and have been exploring Raptivity for this purpose. Raptivity is a rapid development software tool that comes with a library of pre-built templates, most of which are interactive. Some of the templates in the Raptivity Essential Pack. swf) format.

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E-Learning Course Development

Designing Digitally

also makes sure that courses are based on learning principles that have been established and adapted over several decades, including Bloom’s Taxonomy. If the graphics look cheesy or the language isn’t realistic, workers will likely lose interest. Designing Digitally, Inc.

Course 40
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Product Review Raptivity

eLearning 24-7

Product: Raptivity. Raptivity is an interaction tool. The solution I looked at was their base, Raptivity Essentials and it comes with a “select pack&# called “Zest&# , which for some reason on their pricing is shown as a separate option. To start Raptivity, you click on the shortcut on your desktop.

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Create your own Learning Theory

Raptivity

Wikipedia defines Learning Theory as “Learning theories are conceptual frameworks that describe how information is absorbed, processed, and retained during learning. Learning brings together cognitive, emotional, and environmental influences and experiences for acquiring, enhancing, or making changes in one’s knowledge, [.].

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Tip of the Week: Do you follow Bloom’s Taxonomy while designing courses?

Raptivity

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