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Five Reasons You Can’t Ignore Gamification

CLO Magazine

Learning leaders have found that integrating gaming elements into development offerings can increase productivity, employee engagement and retention, and promote innovation. There may just be whispers about it in the workplace now, but if learning leaders haven’t heard much about gamification yet, they will soon.

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Corporate Training Through Mobile Learning for Remote Workers

Thinkdom

In a company with diverse workers in different locations and varied schedules, e-learning stands out as the ideal choice, perfectly aligning with the evolving nature of work. To know more about how gamification can change the way you train your employees, check out our post on ,, Creating Memorable ELearning Experience.

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Factors Crucial to Creating: An Engaging eLearning Experience

Dynamic Pixel

If you were to ask any eLearning developer about the most difficult aspects of creating a Learning Management System, they would immediately mention the need to make dull information more engaging for the user to maintain their interest in the learning process. This question keeps learners engaged throughout the learning process.

Create 52
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Why evolving corporate learning isn’t an option

Axonify

No clear way to measure learning retention or operationalize learning. Company-wide lack of engagement in learning. Lack of agility, with no capacity to push out learning or communication in a moment of urgency. This concept is mapped to how the brain processes and remembers information.

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Can Learning Management Systems Foster Experiential Knowledge in the Workplace?

TOPYX LMS

It is a prime example of a type of technology that fosters experiential learning by providing hands-on learning opportunities for students and employees. Gamification has become a wildly popular trend in both the classroom and the workplace. Kolb on Experiential Learning. We learn what we live. million words.

LMS 173
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Can Learning Management Systems Foster Experiential Knowledge in the Workplace?

TOPYX LMS

It is a prime example of a type of technology that fosters experiential learning by providing hands-on learning opportunities for students and employees. Gamification has become a wildly popular trend in both the classroom and the workplace. Kolb on Experiential Learning. We learn what we live. million words.

LMS 100
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Microlearning, Engagement, Gamification, and the Elearning Success Summit with Stephen Ladek from LMSPulse

LifterLMS

In this LMScast we dive into microlearning, engagement, gamification, and the eLearning success summit with Stephen Ladek from LMSPulse. Chris and Stephen get into the insights and keys behind running a successful online summit, and some takeaways around engagement and gamification you can add into your next online course or summit.