Content Gamification: Theories & Instructional Strategies

Magic EdTech

These factors stimulate educators to find an alternative way where they can effectively integrate learning into a gaming environment which is widely known as Content Gamification. Theories and ID’s role in Content Gamification.

10 Training Theories

Ed App

Getting a clear grasp of different training theories will allow you to build more meaningful content and more effective training programs for your employees. Goal-setting theory. This training theory designed by Edwin Locke suggests that goal setting directly affects performance.

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The Science and Theory of Habit Formation

Growth Engineering

The post The Science and Theory of Habit Formation appeared first on Growth Engineering. The Knowledge Arcade Brain Science Gamification Rewards Habit FormationA lot of people vow to form new habits (or break old ones) on the 1st of January as a New Years Resolution.

This is Your Brain on eLearning/Online Learning

TOPYX LMS

eLearning, also known as online learning, isn’t just good for a company’s bottom line; it is also excellent for the human brain. Any theory that learning primarily through a digital mode is unhealthy is being disproved as eLearning experts find that online learning nourishes the mind and results in much greater learning outcomes. This is Your Brain on eLearning/Online Learning. A brain that regularly participates in online learning is a happy brain.

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Agile Microlearning Explained

OttoLearn leverages key theories from cognitive science to. video game, gamification of learning is the process of using game. There are several theories seeking to explain the spacing effect, however, studies agree that it works2 and has a significant.

Cognitive Dissonance Theory

Ed App

An aspect of the cognitive dissonance theory is forced compliance behaviour, whereby learners are forced to do something they they do not want to. This is thanks to gamification in microlessons; the fusion of fun and serious. However, as with most theories, there are limitations of cognitive dissonance. As with any behavioural theory, it is assuming how individuals will act based on their context.

How Does Gamification Improve Engagement?

Digitec Interactive

From Ted Talks, to business meetings, to classrooms, many people are discussing the question of how gamification improves engagement. And to start the process of appropriately answering it, let’s unpack what gamification even is. What is Gamification?

3 Brain science insights about adult learning

Matrix

Not so long ago people believed that we only use around 10% of our brain capacity and that once a neuron dies, the brain loses it forever. And neuroscience placed the 10% usage of the brain right next to the other erroneous beliefs. Although the brain is involved in almost all aspects of the good functioning of the human body, it is probably the organ we know least about. Neuroscience — the science studying the physical brain — is a rather young science.

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How Gamers Learn: The Game Player’s Brain

Growth Engineering

Any instructional designer will have a good idea of the theory behind how people learn, but a gamified solution needs to also consider how gamers learn. Serious games, game-based learning and the use of gamification in learning platforms have given rise to a learning revolution that’s showing just how effective games can be. The post How Gamers Learn: The Game Player’s Brain appeared first on Growth Engineering. Gamification engaging learners Game-based Learning

Gamification of Learning in eLearning

Educraft.tech - Technology meets Education

In addition, progress bars and levels, which are typical features of games, assist the marrying of theory and action through an entertaining prism (Thom, Millen, & DiMicco, 2012), while allowing the student to have control over the online course, enhancing the acquirement of knowledge. Gamification is undoubtedly part of our daily life. From Game Design Elements to Gamefulness: Defining “Gamification”. Pros and Cons Gamification and Gaming in Classroom.

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why. Gamification in its true application can be a viable and effective solution to these two inevitable problems. Contrary to popular belief, gamification is not….

Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Then on Friday Judy Unrein discussed how the book can benefit instructional designers and Rich Mesch made us all hungry when he reminded us that just like Chocofication (adding chocolate to everything) is not a good idea, neither is gamification of all content a good idea. Week One Recap.

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why. Gamification in its true application can be a viable and effective solution to these two inevitable problems. Contrary to popular belief, gamification is not….

How Companies Use Gamification To Motivate Their Employees

eFront

Gamification, the idea of using game-based techniques to increase engagement in a non-gaming activity, might have began as a novelty reserved for web 2.0 And not just in eLearning courses meant for the general public — gamification is big in business and corporate training too, while an increasing number of enterprises is implementing game based eLearning courses or adding a touch of gamification to their existing courses. Why gamification works.

The Learning Styles Myth

Association eLearning

Therefore, we presume that if one part of the brain functions better than the other, learners should learn differently. Howard-Jones, however, explains that “the brain’s interconnectivity makes such an assumption unsound.”. So, if you’ve been wracking your brain to make training or continuing education courses appeal to different learning styles, it appears you’ve been bamboozled.

Is Gamification More Than Just a Buzzword?

Trivantis

Everybody’s talking about gamification these days. Gamification generally involves applying game design thinking to non-game applications—like e-Learning—to make them more fun and engaging. Game designer Raph Koster, author of A Theory of Fun , believes that what makes a game fun is the process of constantly learning. Game designers Radoff and Robertson have criticized gamification for excluding aspects like storytelling, an important element of learning.

Why Understanding Learner Motivation Is Key For Gamification

eLearningMind

Just like eLearning can’t take place without a deep understanding of learner motivation, gamification in employee training won’t work without an understanding what drives and motivates employees. Just adding point or badges to a learning module is not gamification. These are the questions asked before any information is put into an eLearning module and needs to be considered when applying gamification.

Motivation is More Important Than Information

Association eLearning

When it comes to learning, motivation is critical for gaining attention and encoding new information in the brain. Gamification and game-based learning both take motivation into account. I inherited a “blackboard” poster from a friend. I can write on it with chalk, erase it, and use it again. But I don’t. It still says the same thing it did the day I received it: “Knowing What To Do. ≠. Doing It. Motivation > Information”. It’s absolutely true.

Step-up Your Game – Session #1: Introduction to Gamification Fundamentals – Webinar Recap

Gameffective

During our recent webinar session with Professor of Instructional Technology at Bloomsburg University and gamification-guru, Karl Kapp, we focused on fundamental gamificaition terms and concepts. We discussed what gamification is, and, just as importantly – is not, showed how it can be tied directly to business objectives, and reviewed a number of case-studies . What Gamification is, and, just as importantly – is not. 3 Types of Gamification.

Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Then on Friday Judy Unrein discussed how the book can benefit instructional designers and Rich Mesch made us all hungry when he reminded us that just like Chocofication (adding chocolate to everything) is not a good idea, neither is gamification of all content a good idea. Week One Recap.

Gamification of Learning and Instruction Blog Book Tour Week One Recap

The Learning Circuits

Week One Recap The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Then on Friday Judy Unrein discussed how the book can benefit instructional designers and Rich Mesch made us all hungry when he reminded us that just like Chocofication (adding chocolate to everything) is not a good idea, neither is gamification of all content a good idea.

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

What would be your predictions on the future of organizational learning based on the present trends and emerging technologies (such as Ubiquitous Learning, Social Learning, Gamification and Game-based Learning, Learning Analytics, Personalized and Adaptive Learning)? I’m glad you separate out gamification from game-based learning (too few do), as the distinctions are critical. ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D.,

Recommended Research: Constructivism & Learning Technology

Adobe Captivate

Last week, we had an awesome virtual class on how to implement an effective gamification strategy within a corporate learning environment! In class, we briefly touched on some learning theories and research related to constructivism and the effective use of technology, games and gamification within the overall learning environment. Here is the recording and slideshare.

‘The brain and digital learning’: A review of Stella Collins’ new chapter

Elucidat

Why are games having more impact on our brains than digital learning? These are just some of the questions explored in Stella Collins’ chapter on ‘The brain and digital learning’ in the new edition of Neuroscience for Learning and Development. Perhaps there is something in gamification after all. However, digital learning programs designed to enhance learning specific skills may have less impact on our brains.

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An Elearning Design Reading List

Usable Learning

Anything Sebastian Deterding says about Gamification. Science Daily’s Mind & Brain feed. John Medina’s Brain Rules. David Rock’s Your Brain At Work. Excellent Podcasts on Motivation, Self-Determination Theory and Behaviorism. Several things have led to me actually writing a blog post. First, I’m home for two whole weeks straight (this alone is a small miracle).

Deeper eLearning Design: Part 5 – Emotion

Learnnovators

Extrinsic motivation is when someone provides incentives to perform, and in learning this commonly takes the form of gamification. As we’ve discussed, our brains are oriented to process stories, but for that, the stories should be interesting. This is the fifth post in a series of six that covers Deeper eLearning. The goal of this series is to build upon good implementations of instructional design, and go deeper into the nuances of what makes learning really work.

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The Metrics of Learning and Dangers of Multitasking

mLevel

Yet as our brains get less pliable as we age we somehow think we have a greater ability to learn. ” He continues, “Multiple studies have also found that microlearning can deter cognitive overload , which occurs when the brain is forced to accept an abundance of data at any given time” [1]. Learning Game-based Learning Microlearning GamificationThe process of learning and why it’s so important. Learning isn’t as cut and dry as you might think.

4 myths on how to spice things up in online learning

The eLearning Nomad

First, the learning style theory has been debunked a long time ago. Our brains are very creative and form a lot of our own visuals. I have written before about how games can spoil e-learning and how gamification can completely dis-engage (and irritate) your target group. Badges are a popular gamification element and the same applies. How do we make an online course exciting? What makes people stay and do the work?

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4 myths on how to spice things up in online learning

The eLearning Nomad

First, the learning style theory has been debunked a long time ago. Our brains are very creative and form a lot of our own visuals. I have written before about how games can spoil e-learning and how gamification can completely dis-engage (and irritate) your target group. Badges are a popular gamification element and the same applies. How do we make an online course exciting? What makes people stay and do the work?

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17 Top Learning, Technology & Media Links: Weekly Digest – 15

Upside Learning

For all you Tech savvy folks, get the scoop on how technology wires the learning brain and how HTML 5 aids cross platform development. Even though technological innovation occurs at rapid speed and new learning theories emerge from cognitive research, large and entrenched training organizations move like slow dinosaurs. The 4 Pillars Of Gamification. How Technology Wires The Learning Brain. Who doesn’t like to know about the future?

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7 Knowledge Retention Techniques For eLearning

Obsidian Learning

We can harness this power by adding pops of color to our eLearning courses in order to stimulate the brain and evoke the appropriate emotional response. eLearning Gamification Graphic Design Instructional Design Learning Theory Process Training Evaluation Knowledge Retention Knowledge Retention for eLearning Knowledge Retention in eLearning Knowledge Retention Techniques Knowledge Retention Techniques for eLearning

Bob Little – Crystal Balling with Learnnovators

Learnnovators

Becoming ‘mainstream’ within learning and development are: Gamification – which is not so much to do with playing games in the process of acquiring knowledge and skill as about ‘badges’, ‘points’ and internal league tables. Bob: The theory about how to engage and motivate learners is well known (if it’s not, please buy and read my book!). However, it is still too easy – given today’s authoring tools – for a subject matter expert to produce a ‘brain dump’ and call it e-learning.

48 Books Every Aspiring Chief Learning Officer Should Read

TalentLMS

Motivation & Gamification books (5). From chess champions, star athletes to entrepreneurs and brain surgeons, Ericsson has searched to find the common themes that bind them together. Adult Learning: Linking Theory and Practice by Sharan B. The crisply written Adult Learning: Linking Theory and Practice covers all the fundamentals. From traditional learning theories and motivation learning to how the digital age has changed adult learning.

5 ELearning Articles You Will Enjoy

LearnDash

I am interested in nearly every facet of the industry, from technology and systems we use to instructional design theory. The Neuroscience of How ELearning Blends Into our Brain – A brief but scientific look at how our brains interpret elearning. 2016 Reflections on Games and Gamification for Learning – An opinion piece on the role & impact of gaming elements in learning for the past year.

Serious eLearning: Course Topic and Game Goal

TalentLMS

Motivation and behavior theories have been pointing instruction designers and eLearning developers in this direction too. Emotions create a special state of brain receptivity. Situated Learning Theory This theory builds on the learning theory supporting that the learner receives information readily, when placed in authentic contexts replicating real world tasks while interacting with others, rather as compared to “knowledge dumping content” that is expected to be applied later.

GEOFF STEAD – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Learnnovators: We are amazed at the possibilities of looking at ‘downloading information’ into the brain as the future of learning (Refer the new research about ‘Automated Learning’ by Brown University neuroscientist Takeo Watanabe). Over 20,000 learners downloaded our driving theory test on “featurephones”.

Geoff Stead – Crystal Balling with Learnnovators

Learnnovators

Learnnovators: We are amazed at the possibilities of looking at ‘downloading information’ into the brain as the future of learning (Refer the new research about ‘Automated Learning’ by Brown University neuroscientist Takeo Watanabe). Over 20,000 learners downloaded our driving theory test on “featurephones”.

The Art of Anticipation in Story-Based eLearning Design

Vignettes Learning

Interestingly,Thomas Levenson wrote an article in the MIT Technology Review about Rebecca Saxe’s experiments on theory of the Mind (ToM). One of the objectives of the experiment was to find out how our brains learn to be social. As eDevelopers and story-based learning designers, we are reminded that the human brain is wired to anticipate. Our belief : At Vignettes Learning we use stories in eLearning; however, we make them interactive.

Conceptual Clarity

Clark Quinn

Neuro- (aka brain- ). Yes, our brains are neurologically based. Gamification. In theory, gamification is the application of game mechanics to learning. Ok, so I can be a bit of a pedant. Blame it on my academic background, but I believe conceptual clarity is important ! If we play fast and loose with terminology, we can be be convinced of something without truly understanding it.

Practical instructional design tips for microlearning

Ed App

The strength of the microlearning platform lies with its method: taking big-picture theories and subjects, then breaking them into bite-sized chunks for ease of comprehension. eLearning gamification instructional design Microlearning