Ready Player None: The Pitfalls of Gamification
JANUARY 11, 2017
I’ve got a feeling your L&D department doesn’t have a budget for “just messing around.” Like all learning efforts, gamification is a solution that should be designed to solve a specific business problem. You should never set out to build a gamified course, you should always set out to solve a business problem. If you’re exploring gamification in your business, check out these books that will help you ensure you avoid gamification pitfalls. Length: 777 words.