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Machine Learning Applications in E-Learning: Bias, Risks and Mitigation

CLO Magazine

In dynamically generated learning paths, the machine should be explicit about the decisions it makes to recommend or not recommend certain learning paths. There is a lack of diversity behind the algorithms that drive the adaptive learning decisions. Who owns those data?

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Learning on the Line

CLO Magazine

In 2013, AT&T teamed up with Georgia Tech and Udacity to offer an online master’s degree in computer science as a means to develop future tech talent but also to equip its own employees with critical skills for their business. Tags: AT&T , CLO , digital future , John Palmer. That includes 400 AT&T employees.

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Skillsoft Rolls Out New E-learning Products

CLO Magazine

Skillsoft has kicked off 2017 with a new learning platform as well as new content to expand and deepen its engagement of corporate learners. The global e-learning company launched Percipio, a cloud-based content delivery and learning platform and unveiled new business and leadership skills content.

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Don’t Believe the Hype. Learning Management Systems Are Alive and Well

CLO Magazine

She assumes that all LMSs are out of style, that they have not evolved — and cannot evolve — to meet the changing demands of the market, and that only a new e-learning company can give learning professionals what they truly need. Salesforce always understood — and still does — that it’s a CRM company.

LMS 66
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E-Learning Today: High-Tech and High Touch

CLO Magazine

Later came the first computer-based training program, and toward the end of the 20th century, the introduction of the computer and internet set the stage for e-learning to manifest in a vibrant and voluminous market that now transforms along with technology. Don’t Forget the Human Touch.

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Working Out the Kinks: Companies Experiment With Mobile

CLO Magazine

e-learning company, are still experimenting with mobile learning, according to Tim Hildreth, the firm’s vice president of product management. ’s Smarter Workforce business unit, said learning on mobile devices should be less-structured informal learning because the modality works best for people on the go.

Mobile 59
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Five Reasons You Can’t Ignore Gamification

CLO Magazine

What follows are the five reasons why leaders can’t ignore gamification and its potential to empower business. Most people start learning to play games at a young age, and the human brain is built for game play. ” For example, in 2007, IBM created a business process management (BPM) simulation game called Innov8.