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Friday Finds: The Best of Learning, Design & Technology | April 26, 2019

Mike Taylor

I also hope these things from the learning, design, and technology world this week bring you a little something worthwhile too. If you are a learning professional or if just about anything else for that matter, you can benefit from understanding important aspects of how people learn. Have a great weekend! Thanks for reading!

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Ten People Every Learning Pro Should Know

Mike Taylor

I was just talking with colleague the other day about the best way to get started in the Learning & Development field when I saw Amanda Nolan´s Linkedin post asking for some input on people´s favorite resources for new comers. It is also curiosity that drives the desire to continuously learn and always looking to improve.

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Examples of eLearning 2.0

Clark Quinn

as part of an online event for the eLearningGuild, I mentioned a few common ways that I've seen eLearning 2.0 During my presentation last Thursday that was an introduction to eLearning 2.0 approaches. In the past, I've only had a few people respond, but this time, there were so many responses I couldn't really read them and present.

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Simulations Games Social and Trends

Tony Karrer

I received some interesting questions (and you know I love questions) from someone doing eLearning industry market research around trends in simulations, games, social learning. I’m sure they’d love to get thoughts from others as there’s likely not enough data around this stuff to be super comfortable making business decisions.

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LMS Selection Presentation Reformulated

Tony Karrer

Not understanding the implication of LMS models to your business. Writing an RFP that won't help you differentiate between vendors. Missing a few critical questions in the RFP or selection process. Tripping on contract negotiations. Customization This list is too long. I'm going to have to focus on only a few.

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Second Life and Learning - Tony O'Driscoll

Tony Karrer

In the article he VWs have too much potential for learning professionals to ignore. But Virtual Worlds should not be used to automate existing learning approaches and models: A virtual classroom with virtual students and a virtual PowerPoint deck is not the end-game for learning in VWs.

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eLearning 2.0 - Go Do It

Tony Karrer

Since my presentations last month at the Harvard Business School and at the eLearningGuild Annual Gathering, I've been getting several basic questions about what Web 2.0 Learning Trends Point To and Shape eLearning 2.0 Tools - A Summary But the BEST thing to do if you really want to learn about eLearning 2.0 really are.