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Big IBM/Second Life Announcement this Week!

Kapp Notes

He let everyone know on his blog posting The i-web Singularity Redux that at Virtual Worlds III this week the announcement was made that Second Life has worked out a deal with IBM to move Second Life behind the IBM corporate firewall. IBM announced today that it was changing that.

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Gadgets, Games and Gizmos: IBM Opens Business Unit in Second Life

Kapp Notes

One of your new year's resolutions better include learning to use Second Life. Well for one thing, IBM has just announced that it will open an Emerging Business Unit in Second Life. Second Life is a glimpse into the future of learning. Check out other pictures of the interview.

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Second Life Created Virtual Documentary

Kapp Notes

Second Life and movies have had a history. In my post Second Life at the Movies , I discuss the possibility of a full-feature length movie being created in Second Life. IBM's Vice President of IBM's Technical Strategy and Innovation, Irving Wladawsky-Berger sits for an interview in Second Life.

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Questions about Second Life

Kapp Notes

Recently, I received a some really good questions related specifically to Second Life but primarily are about virtual worlds and the use of these worlds for education. I'll answer the questions here since I think they reflect concerns that many educators have related to the social networks and Second Life.

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Gadgets, Games and Gizmos: Shopping in Second Life

Kapp Notes

Circuit City just announced that they are opening a store in Second Life in an article titled Circuit City Enters Second Life. The process was facilitated by IBM as discussed earlier in my post IBM Opens a Business Unit in Second Life.

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Interesting Developments in 3D Learning and Collaboration Space

Kapp Notes

First, it looks as though Linden Labs, the developers behind Second Life, may be downsizing their corporate efforts ( Second Life Enterprise Edition ). Most or all of the team that engineered the Second Life Enterprise product was let go not long after it went into production.At Interesting development.

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Skoolaborate and the future of e-learning

E-Learning Provocateur

Skoolaborate is a growing collaborative of high schools that use Second Life to teach students around the world. Westley gave us a real-time tour of Skoolaborate’s islands in Second Life, with commentary from Mike. IBM staff members are even at hand in real time to answer customers’ questions.