Second Life is not a teaching tool

The Learning Circuits

Every week or so I hear about a company looking to Second Life as a teaching environment. First, I have to say that Second Life is a great Web 2.0/massively multiplayer environment. I respect the ability of people to make money in Second Life. I respect the ability of people to "hang" in Second Life. I think it is great that companies are prototyping visual and structural designs in Second Life.

Learning on the Holodeck

Jay Cross

I don’t expect 3D learning environments to thrive in Second Life. Second Life is a pioneer and is the gorilla in the 3D space right now. Conservative organizations and schools are more likely to adopt environments developed specifically for business and academic applications. Tags: Metrics of organizational learning The process of Innovation

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e-Clippings (Learning As Art): "The iPhone dominates the smartphone market in mobile media consumption" (ZDNet)

Mark Oehlert

Main | Web-based Replacements for MSFT Project » March 25, 2008 "The iPhone dominates the smartphone market in mobile media consumption" (ZDNet) ( ZDNet Story , Media Metrics Press Release w/ more readable numbers) Check out those numbers. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay

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2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

When providers claim to tie reporting for reimbursement into performance improvement metrics, we expect EHR-integrated performance improvement to reach the Peak of Inflated Expectations. Virtual Reality in eLearning: VR might evoke a bit of déjà vu in experienced eLearning observers, as we went very far down the simulation/avatar-y path a few years back: around 2006, Second Life was the talk of eLearning (it’s not now).

2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

When providers claim to tie reporting for reimbursement into performance improvement metrics, we expect EHR-integrated performance improvement to reach the Peak of Inflated Expectations. Virtual Reality in eLearning: VR might evoke a bit of déjà vu in experienced eLearning observers, as we went very far down the simulation/avatar-y path a few years back: around 2006, Second Life was the talk of eLearning (it’s not now).

Cammy Beans Learning Visions: Lance Dublin: Formalizing Informal Learning

Learning Visions

Take Marcia’s view to 2009: Formal/Informal vs. Intentional/Unintentional Formal intentional: classes, meetings, elearning, virtual experiences Informal unintentional: social media, search, conversations, play, life. Intention gives you metrics and measurement. You will lose the battle if try to come up with metrics around totally informal learning. What are the metrics? Amount of time to move info through a salesforce – maybe the metric is time).

Ten Predictions for eLearning 2008

Tony Karrer

Prediction #2 => Virtual Classroom Tools - Meeting Tool + Second Life Lite A medium size Virtual Classroom / Meeting Tool will announce features in 2008 that are not 3D immersive, but that are more like Mii characters in a 2.5D Prediction #6 => Metrics-Driven Performance and Learning Interventions My article coming out in January will spark discussion around what is actually a quite common model. The Big Question this month are Predictions for Learning in 2008.

Through the Workscape Looking Glass

Jay Cross

76% said L&D was not critical to business outcomes. Altimeter Group defines digital transformation as: “the realignment of, or new investment in, technology and business models to more effectively engage digital customers at every touchpoint in the customer experience lifecycle.”* The input may be establishing social learning networks; the output is improvement in the business overall. The alumni connected over social media and saw demos in Second Life.

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Cammy Beans Learning Visions: Building Measurement into Our Training-Development Process

Learning Visions

Roy takes business line; Will takes the professional learning side. Measuring Learning 3 Reasons to Measure Learning Prove Benefits Support Learning (testing is a useful learning strategy that helps people retain info) Improve Design Outcomes Planning Wheel (Roys model) What business need(s) will be met? Roy : "If Im a business leader, I really need to know if training is working in order to invest $$." This can be done by learning and/or business leaders.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Success metrics for learning will be based on content access, views, involvement and downloads. In the Business of Learning , I asked: While training as a publisher of courses and courseware faces an increasingly challenging market, what other things can learning businesses successfully sell to internal or external customers? What if you are still in the content creation business? This month's #LCBQ is the first with the Big Question Thought Leaders.

e-Clippings (Learning As Art): CNET/Webwares Top 100 Web Apps

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « More on Making More Better Conferences | Main | "Metric-Based Team Training in Second Life" (Virtual Worlds) » June 26, 2007 CNET/Webwares Top 100 Web Apps ( story ) "Over the course of 20 days in May and June, the community ofWebware.com users voted for its favorite Web applications.

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2008 2009

Tony Karrer

Applications in Learning Learn Trends 2008 Top Posts of 2008 based on delicious Save Count (which I believe is a better indicator of quality): 100 eLearning Articles and White Papers (149) Ten Predictions for eLearning 2008 (39) Second Life Learning Videos (38) Personal Learning Tools and Technologies (38) Corporate Policies on Web 2.0 (37) Free Virtual Conference => Discussions We held our second annual Learn Trends conference.

Come Together

Jay Cross

The use of instant messaging migrated from high school to corporate life. Software such as Second Life allows executives — in avatar form — to give presentations to one another in virtual boardrooms. She revealed that 40 percent of CLOs do not tie metrics to business performance; 40 percent or less allocate their budget to support business initiatives; and 70 percent could not provide an example of a great CLO in action, driving performance.

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e-Clippings (Learning As Art): The Danger of "Quick Wins

Mark Oehlert

That strategy is the long pole in the tent - it is the metric that we can measure our actions against. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay typekey e-Clippings (a division of blogoehlert) Me in Second Life Blog powered by TypePad Member since 08/2003

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