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How gamification enhances eLearning solutions

Aptara

Incorporating more game methods into electronic resources could prove instrumental for educational systems and businesses looking to better engage their learners. According to Technorati, one of the major drivers behind the gamification trend is the relationship millennials have with technology. aptaraeditor.

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e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

Spies Use Custom Videogames to Learn How to Think" (WIRED) ( WIRED link ) excerpt: "In the wake of the intelligence bungles that propelled the United States into the Iraq war, its no secret that the nations spies have been working to improve the quality of their analysis. Now the top U.S. Clay Shirky My latest additions to del.icio.us