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Stressed, Pressed and Blessed

CLO Magazine

Add to that the unavoidable fact that learning and development is a long-term strategy for a short-term obsessed business world dominated by quarterly results-driven thinking and it’s no wonder that learning leaders feel the pressure. Take technology.

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Gamification, Virtual Worlds and The Gartner Hype Cycle

Kapp Notes

For those of you who do not know, the Gartner Hype Cycle is a graphical depiction of technology on a curve showing where technology is in terms of maturity. There may be some successful applications of a technology, but there are typically more failures. 3D worlds Games

Random 3D Virtual World Statistics

Kapp Notes

Sitting at my virtual desk gathering statistics. Here are some interesting Virtual World Statistics gathered from a number of different sources. In the fourth quarter of 2009, total registered accounts in the virtual worlds sector reached 803 million. From Virtual world registered accounts reach 800m Check out the great chart while you are there. From Virtual Worlds Best Practices in Education Conference - March 12-13 PS.

How to Use Augmented Reality for Technology Based Learning

Origin Learning

Technology acts funny at times. It works to make the real virtual, and uses virtual to simulate reality. Take communication for example, face to face communication is now replaced by communication on the world of web where we express real emotions using virtual emoticons.

Happenings in the Corporate Virtual World Space

Kapp Notes

Here are some emerging events happening in the corporate virtual immersive environment (VIE) space. Aggressive and Targeted Integration with enterprisewide applications: Teleplace just announced that it is now fully integrated with MS SharePoint and now joins ProtoSphere as players looking to meld enterprise applications with virtual immersive environments. Read the press release here. Read the press release here. Tags: virtual immersive environment

Another 3D Virtual World Shutting Down

Kapp Notes

There avatars wave good bye as the virtual world closes on March 9, 2010. Another consumer-based 3D virtual worlds is closing down in a few days. The well-known virtual world called There is closing on March 9, 2010. According to the press announcement on the closing of There : Unfortunately, this also meant that There.com's customers were hardest hit by the recession, and, so was There. There.com was then spun off to Makena Technologies in 2005.

Virtual World Vendor Forterra Systems Purchased by SAIC.

Kapp Notes

A few weeks ago, I wrote a post called Not a Good Week for the Virtual Worlds Space where I reported, based on other reports, that Forterra Systems had laid off some of its workforce. SAIC is a FORTUNE 500® scientific, engineering, and technology applications company that uses its deep domain knowledge to solve problems of vital importance to the nation and the world in national security, energy and the environment, critical infrastructure, health, and select commercial markets.

What’s the Reality of Virtual and Augmented Reality?

Litmos

Is virtual reality defined by the tech or the experience? Is new high tech equipment a prerequisite for a virtual experience? Could reading a good story be a low tech virtual reality experience? The term that is getting the most press is virtual reality.

Re-imagining Work & Learning in a Networked World

ID Reflections

The latter talks about the impact that the changing nature of technology is having on us. As technological capability increases, the cloud becomes pervasive, and the power of social and mobile become progressively evident, these will transform the way we function.

8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds

Kapp Notes

While I think there are many legitimate reasons why an organization should partake in virtual immersive environments (VIEs) for learning and collaboration, there are also some "less-than-comfortable" reasons organizations are leaning in this direction. Pandemic(s) People are becoming more and more paranoid about contagious disease and these diseases are getting more and more pressing making people more nervous about "catching something." They are seduced by the technology.

Bob Little – Crystal Balling with Learnnovators

Learnnovators

ABOUT BOB LITTLE (Senior Partner, Bob Little Press & PR). As the Senior Partner of Bob Little Press & PR , you have been providing business-to-business public relations (PR) services to many organizations in the ‘learning’ and ‘learning technologies’ industry for years. How successful do you think you have been in transforming your clients’ brands around the world? After 25 years in the business, I’m still learning things about PR.

Some Facts about Immersive Learning Worlds

Kapp Notes

Immersive Learning includes the concepts of games, online Simulations and Virtual Learning Worlds. There is still going to be a steep learning curve for virtual worlds. Acceptance of virtual worlds seems to be occurring at a rapid rate.

How To Use Microlearning To Keep Your Company On Track In A Globalized World

Ed App

Globalization has increased interaction among organizations worldwide, and integrated organizations from the farthest corners of the world. In fact, globally trending digital learning strategies like microlearning can help these companies keep on track in this globalized world, provided the organization implements the latest contemporary microlearning technology and trends prevalent in the world. But what microlearning technologies and techniques are we talking about?

How to Stop Worrying About a Jobless Future? An article from Jean-Marc Tassetto, co-founder of Coorpacademy

Coorpacademy

This article has been originally published in Bdaily Business News. Digital business transformation and training expert Jean-Marc Tassetto, co-founder of Coorpacademy and former head of Google France, says new ways of helping employees to ’upskill’ are on their way.

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Technology That is Changing The Future of Education

InWhatLanguage

81% of teachers believe that using upcoming technology enriches classroom learning and increases student engagement. With a big majority of teachers experiencing first-hand how powerful and enhancing technology can be, what technology is the future of education and why is it so beneficial?

Interesting Developments in 3D Learning and Collaboration Space

Kapp Notes

The story seems to have broken in a number of places, Virtual Worlds News reports that Linden Lab Lays Off 30 Perfect Of Staff. this moment, our information is far from complete but it's a pretty good bet that if you're a part of the Lab's market-development or business-development groups, you're already clearing out your desk this week. Third, yesterday, the University of Washington Virtual World Certificate officially had its first graduation.

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Computational Thinking Will Be Vital For The Future Job Market

Coorpacademy

Computational Thinking is running fast through every avenue of modern business. It is rapidly establishing itself as the literacy of the 21 st Century as digital technologies become the core of the workplace. 21st century business needs CT CT will be core to future job opportunities.

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A Commitment to Move

CLO Magazine

ACL, which was launched in 2015, includes physical classrooms that are virtually linked to one another across Accenture’s training network. The team met with experts to hear about advances in technology and neuroscience. Rahul Varma was dead for two minutes. Literally, dead.

SMBs and Social Learning Technologies

Janet Clarey

Where we are today: Primary forms of social learning technologies used in corporations today appear to be e-mail, live online learning (Web conferencing), threaded discussion, and collaborative content development. Organizations are just beginning to use social media technologies and few are using the social learning technologies available in their LMSs. Find opportunities where social learning technologies will foster learning. Educational Technology Systems, Vol.

LMS Review: Litmos

Talented Learning

The Litmos LMS is a modern, pure cloud-based LMS designed for small and medium organizations with straightforward learning management technology needs. An advanced Training Ops product for organizations that run training as a business. Manage ILT and virtual sessions from same workflow.

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e-Clippings (Learning As Art): "MIT Researchers Advance Lecture Capture with Search Capabilities" (Campus Technology)

Mark Oehlert

» February 11, 2008 "MIT Researchers Advance Lecture Capture with Search Capabilities" (Campus Technology) ( story link ) Now this is what I call an *LMS (lecture management system).

Publishing Success with Digital First Publishing

Magic EdTech

While the paperless world imagined by George Pake in 1975 is still to emerge, digital first publishing has steadily evolved, creating a radical disruption of business as usual for the publishing industry. Stanford University Press and the Evolution to Digital First.

e-Clippings (Learning As Art): Recent Podcasts from Harvard and Wesley Freyer on Innovation, Learning Orgs and IP

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The World Continues to Get Spikier, not Flatter | Main | Netvibes Ginger - Promote on Blog Feature test » March 06, 2008 Recent Podcasts from Harvard and Wesley Freyer on Innovation, Learning Orgs and IP HBR IdeaCast 80: Where Does Strategic Innovation Come From? We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay

Predicting the future: the reason behind this new course with Brightness

Coorpacademy

When Johannes Gutenberg invented the printing press in the 15th century, was he aware of the impacts his brilliant invention would have on the transmission of knowledge among people and on the world’s future?

The survival of higher education (1): Changing roles

Learning with e's

My last blog post focused on the disruptive forces that are currently assailing businesses and the public sector. A Tale of Two Keynotes We live in tumultuous times where change is constant and disruptive and where technologies are increasingly pervasive throughout society.

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What’s Happening with OLIVE? Find Out.

Kapp Notes

The other day, I caught up with Warren Haseley at SAIC about the 3D virtual world of OLIVE (On-Line Interactive Virtual Environment). My role at Science Applications International Corporation (SAIC) is On-Line Interactive Virtual Environment (OLIVE) Business Development Manager.

Visit Lectora eLearning at Enterprise Learning! Conference

Trivantis

Come see the latest for Lectora, the world’s leading eLearning authoring software September 27-29 th at the 2011 Enterprise Learning! Magazine , The (ELCE) “is singularly focused on helping executives build smarter organizations by leveraging learning and workplace technologies to Get Empowered- Be Engaged- Evolve your enterprise.” If you can’t make it to the ELCE, visit the Virtual Enterprise Learning! Social Learning and Social Business. Press. Forum. Logins.

e-Clippings (Learning As Art): TED Videos - Watch em all!! (via Boing Boing)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly) | Main | Happy July 4th - Independence Day In the U.S.

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How to Make Automated Sales Demos Work for You

Cloudshare

Many businesses are already automating the demo process to generate revenue more efficiently. Your business shouldn’t pass up this opportunity to stay competitive. Now, we can use technology to ask the basic questions and customize the demo accordingly.

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Gamification Books

Kapp Notes

Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reevers and J. Published by Harvard Business Press. This book primarily focuses on massively multiplayer online role play games (MMORPGs) and is focused toward a business audience. Published by Course Technology PTR. Here are some books that can be read that discuss different elements of “Gamification.&#.

mLevel Wins Silver & Bronze Stevie® Awards in 2016

mLevel

Recap from: PRWeb’s Press Release. mLevel was presented with a Silver Stevie® Award in the Sales or Customer Service Solutions Technology Partner of the Year category and a Bronze Stevie® Award in the Sales Training Practice of the Year category at the tenth annual Stevie Awards for Sales & Customer Service. The Stevie Awards for Sales & Customer Service are the world’s top sales awards, business development awards, contact center awards, and customer service awards.

Immersive training with 360° learning environments

Matrix

In the ancient world, people enjoyed gladiator fights or (pretty much at the opposite end) skillfully written plays. The main reason for this is that producers and directors tap into the immense potential that state or the art technology offers.

ASTD's Big Question for December 2008: New Learning

Kapp Notes

Of course, I wrote a number of posts this year about virtual worlds: Some Facts about Immersive Learning Worlds We Have 2D Virtual Classrooms? Why 3D Teaching Higher Order Skills in a Virtual World Complaint?

Digital learning as a ‘third place’: Lessons from the coffeeshop

Nomadic Learning

At Nomadic, we sometimes see ourselves less as developers of 21st century digital ecosystems and more as architects of (virtual!) 17th century coffee houses—sites where new knowledge is forged through vigorous discussion and debate about pressing issues of the day. By: James Bassendine.

Artificial Intelligence is Changing the Face of Digital Publishing

MagicBox

Although young and technologically astute fields, these are changing the face of digital publishing significantly. Businesses will be able to deliver tailored content to their chosen audience much more effectively with the use of AI. An AI-based virtual assistant can play a key role in helping with the easy search for and access to content made available via digital publishing. The academic world will finally be able to get out of a primitive publishing ecosystem.

Josh Bersin, global industry analyst, on how Immersive Learning is poised to disrupt L&D

STRIVR

Josh Bersin: One of the things that comes out of that particular study, which is a massive global piece of research, is that learning is now the number one human capital trend around the world. It isn’t all about technology. I’ve been in the business world since the 70s.

LMS Review: Docebo 7

Talented Learning

It can manage elearning, ILT, dozens of languages, social integration, gamification, virtual classrooms and ecommerce. The self-service capability is still in place, but the business model and pricing are now geared towards disrupting the highly competitive mid/large global market.

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