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Class Meeting in 3D World of Second Life

Kapp Notes

To that end, last night, I threw students into the 3D virtual world of Second Life. 3) It take time to acclimate to clicking on items, using your arrow keys to move and, especially, using the camera to view what you want to look at. 2) Technical problems arise, not everyone could hear my Voice over IP.

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Anders Gronstedt Discusses How to Lead Learning Sessions in Virtual Worlds

Kapp Notes

For those of you who don’t know, Anders Gronstedt (anders@gronstedtgroup.com) is president of the Gronstedt Group , which custom develops immersive learning programs for Fortune 500 clients, and host of “Train for Success,” a weekly Second Life speaking series that has been ongoing for several years. Schedule informality.

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Show Me the Examples! ASTD Big Question for June

Kapp Notes

It has a lot of good interactions and chunks the information well. The reason for this presentation is to show what can be done with PowerPoint and a digital camera. Informal "e-Learning" The best example (and I am sure many of you have seen it) is the Learning 2.0--23 It is what I would call first generation e-learning.

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Interview with 3D Pioneer Randy Hinrichs, CEO of 2b3d–Part One

Kapp Notes

He holds several patents in internet based education, large-scale information collection and mining and Internet based medical record systems. Randy is also faculty at the University of Washington, where he developed and teaches the Certificate in Virtual Worlds in the iSchool.

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Cammy Beans Learning Visions: On Guerilla Design and Video

Learning Visions

Skype, phone lines, iPhones/iPods, video cameras, etc. Interview with Tony Karrer on Informal and Social. With easy-to-use tools at your fingertips, its getting cheaper and faster to go guerilla style and get the subject matter expert speaking directly to your audience in a matter of moments. What’s Your Max Learning Strategy?

Video 100
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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Definition of mLearning: "An activity that allows individuals to be more productive when consuming, interacting, or creating information, mediated through a compact digital portable device that the individual carries on a regular basis and has reliable connectivity and fits in a pocket or purse." Reusing your content in flexible ways.

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Multi-me

Learning with e's

I'm known as Timbuckteeth on most of my virtual spaces (no, not telling), and Loudli Singh (the gangly and strangely silent Asian) in Second Life who just like me, steadfastly refuses to dance. I call it 'Multi-me' because the picture shows digital images on cameras held up against my real-world image. even my disasters.