article thumbnail

Learning first, technology second

Learning with e's

Ideas range from games based learning , to the use of social media and networking, to simpler approaches such as the use of digital cameras in art or data logging in science. Sometimes, the technology does get in the way of learning and teaching. It gets in the way of learning instead of facilitating it.

article thumbnail

See-through learning

Learning with e's

They have to spend time thinking about how to get to a discussion group, or how to save content, when their energy and time should be spent learning. Some platforms are better than others of course, but generally many institutional managed learning environments suffer from the same problem - opacity. Reference: John, P.