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Maker pedagogy

Learning with e's

More and more teachers are beginning to realise that creating environments and possibilities where students make things is a very powerful pedagogy. Seymour Papert ''s work on constructionism outlines the cognitive gain that occurs when we create something new rather than simply repeat knowledge that has already been acquired.

Pedagogy 107
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How Technology Is Powering Learning

Magic EdTech

While the critical drivers of education stay unchanged, this transformation supports a simple replication of traditional classroom pedagogies. Class discussions are now discussion forums, and the good old exams are now powered by machines. . Social-Emotional Learning is no longer just a well-meaning initiative.

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How Technology Is Powering Learning

Magic EdTech

While the critical drivers of education stay unchanged, this transformation supports a simple replication of traditional classroom pedagogies. Class discussions are now discussion forums, and the good old exams are now powered by machines. . Social-Emotional Learning is no longer just a well-meaning initiative.

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Inquiry-Based Learning: Implementation Strategies and Tips for Teachers

Kitaboo

The concept of inquiry-based learning is supported by thorough research in the area that highlights how it has a high impact on improving cognition and overall learning outcomes. 5-E Model The 5-E model is carried out in 5 phases: Engagement, Exploration, Explanation, Elaboration, and Evaluation.

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3 Steps to Transition From Teacher to Trainer (and One Word of Caution)

Learningtogo

Now is a good time to review the differences between andragogy (adult learning) and pedagogy (teaching children) and learn some techniques to offer to those of us making the transition or supporting colleagues who are making the journey. As an adult, the sharp distinction some professionals make between andragogy and pedagogy trouble me.

Pedagogy 130
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10 Principles for Designing Interactive Learning Modules that Engage and Inspire

Kitaboo

Encourage Collaboration and Discussion Interactive learning modules should promote collaboration and discussion among students. Incorporate features like discussion boards, group projects, and peer-to-peer feedback mechanisms. Continuously Evaluate and Improve Designing interactive learning modules is an iterative process.

Module 52
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Redefining the Taxonomy of eLearning

CommLab India

This classification, which divided the cognitive domain into six categories (a set of nouns or cognitive processes), with each representing a cognitive skill level and activity, continues to be one of the most universally applied methods of organizing thinking skills, from the most basic to higher order levels. Evaluating.