Curiosity, cognition and content

Learning with 'e's

We could argue that the majority of what we 'know' derives from our ability to be able to think, to reason, to reflect, to ask questions - our higher cognitive processes. These are just three of the challenges I will discuss with my New Zealand colleagues when I begin my two week visit to work with Auckland University of Technology in October. digital age education knowledge learning literacies metacognition pedagogy provenance Technology

How the 8 Effects of Arts Education Are Changing Online Pedagogy, Part 4

Kadenze

discusses the distinctive effects arts-led learning is having on online learning design. From ‘learning to improve your kissing technique’ to ‘learning to train your brain to be smarter’, as though all learning involves the architecture of human cognition in the same ways. The answers to that question provides the substance for the eighth and final effect discussed in this series, the Mastery effect. The Star Power of Cognitive Overload.

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Maker pedagogy

Learning with 'e's

More and more teachers are beginning to realise that creating environments and possibilities where students make things is a very powerful pedagogy. Seymour Papert ''s work on constructionism outlines the cognitive gain that occurs when we create something new rather than simply repeat knowledge that has already been acquired. American educator Jackie Gerstein makes some important observations about how teachers can change their perspectives and embrace maker pedagogy.

X-based learning: sorting out pedagogies and design

Clark Quinn

This fits within active learning , arguably, in that there’s a desire for the learner to be actually doing something as the basis of learning, though the types of classroom activities of debates and discussions seem not as powerful as others cited below. I frankly want an activity-based pedagogy and curriculum to support all of these models. The point is to find an umbrella that holds a suite of appropriate pedagogies and makes it difficult to do inappropriate ones.

How The 8 Effects of Arts Education Are Changing Online Pedagogy, Part 2

Kadenze

s Director of Business Development, to discuss the distinctive effects arts-led learning is having on online learning design. By defining art as merely an imitation of ‘real’ things, he successfully reduced all discussion about the value and benefit of the arts into one question: “Does the art work fully represent the ideal version of this real thing?” Digital Learning arts education online learning pedagogyPhoto by Henrik Dønnestad / Unsplash.

How the 8 Effects of Arts Education Are Changing Online Pedagogy, Part 3

Kadenze

discusses the distinctive effects arts-led learning is having on online learning design. For in their quest to realize coherence amid the impulses of emergence, artists experience sensuous cognition at its fullest; where the hand and body work with the imagination, complex judgement, advanced reasoning, and emotional intelligence to generate… creativity! Photo by W / Unsplash. In this third of four vodcasts, Brad Haseman, Executive Vice President of Kadenze, Inc.

Clash of the titans

E-Learning Provocateur

From a learning practitioner’s point of view, it raises issues of pedagogy, instructional design, and perhaps even epistemology. In eduspeak, you benefit from “scaffolding” Then, after you have acquired (yes – “acquired”) a foundational cognitive framework, I suggest a constructivist approach would be appropriate to expand and deepen your knowledge. Or assigned to participation in a district-wide online discussion forum?

Clash of the titans

E-Learning Provocateur

From a learning practitioner’s point of view, it raises issues of pedagogy, instructional design, and perhaps even epistemology. In eduspeak, you benefit from “scaffolding” Then, after you have acquired (yes – “acquired”) a foundational cognitive framework, I suggest a constructivist approach would be appropriate to expand and deepen your knowledge. Or assigned to participation in a district-wide online discussion forum?

E-Learning Design Part 2: Observable and Measurable Outcomes

CDSM

This is known as our ‘ pedagogy ’. Since the taxonomy’s first volume ( Handbook I: Cognitive ) was published in 1956, Bloom’s name has been synonymous with lesson planning for teachers across the world. In Handbook I , Bloom and his committee identified a number of cognitive levels at which humans can function. Bloom’s cognitive levels are commonly displayed as a step pyramid, with the lower-level functions located at the bottom.

Video: The power and the story

Learning with 'e's

As politely as I could, I explained to him that making his students sit through a full 90 minutes of video was not particularly good pedagogy. Notwithstanding the student attention issues, I explained that video can be at its most effective when it is used in short bursts as a stimulus to enrich and extend learning, to promote discussion, encourage collaboration and to challenge students' thinking - but definitely not as a replacement for the teacher. Cognitive Science 12, 257-285.

Top Ten Tips in Instructional Design

CourseArc

Reduce Cognitive Load. Cognitive Load refers to the amount of working memory the brain can process. Here are a few ways to reduce cognitive load: Implement simple, clear navigation, that is intuitive and requires no thinking. . Whereas an online class discussion would involve the entire class. Instructional Design Online Learning Brain Research Brain Rules eLearning instructional design Pedagogy

Direct Instruction and Learning Experience Design

Clark Quinn

After my previous article on direct instruction versus guided discovery, some discussion mentioned Engelmann’s Direct Instruction (DI). Meta-cognition strategies (.67). Reciprocal teaching and meta-cognition strategies coming out highly, a great outcome. Engagement: an emotional ‘hook’ A clear pedagogy: info (models & examples), modeling, checking for understanding.

Connected learning

Learning with 'e's

Through technology, we can connect not only with content but also context - people, resources and ideas, and we can also share our own ideas for discussion and further learning. The following some thoughts from a post I originally published in 2015: From a cognitive constructivist perspective, learning is achieved through the twin processes of assimilation and accommodation. algorithm connected education learning pedagogy Scaffolding schema Technology ZPD

How Technology Is Powering Learning

Magic EdTech

While the critical drivers of education stay unchanged, this transformation supports a simple replication of traditional classroom pedagogies. Class discussions are now discussion forums, and the good old exams are now powered by machines. .

How Technology Is Powering Learning

Magic EdTech

While the critical drivers of education stay unchanged, this transformation supports a simple replication of traditional classroom pedagogies. Class discussions are now discussion forums, and the good old exams are now powered by machines. .

ID and eLearning Links 7/9/19

Experiencing eLearning

Neuroscience research is used to explain results from cognitive psychology research. They also try to connect cognitive research on the other side with classroom experience. Constructivism is a theory of learning, not a theory of pedagogy. tags: constructivism neuroscience schema pedagogy learningtheories. The links and resources in this post include learning science, patterns and tips for branching scenarios, visual design principles, and some free resources.

Best Practices for Effective Online Course Development

Hurix Digital

Pedagogy has since long been an overly debated subject. The phenomenon of digitalization has arguably gifted pedagogy its greatest strength, i.e., online learning. People study for many reasons.

Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

learning subject areas and learning purposes), learner characteristics, and game-based pedagogy with the design of an instructional game. discussion. A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. A number of meta-analysis studies have been conducted in the field of game-based learning attempting to create generalizable findings that can be used to select and create meaningful educational and instructional game experiences.

Brain Learning and eLearning Design

The Learning Circuits

There's been a lot of discussion around cognitive theory and "how the brain learns." But even with all of that discussion there's a question of whether people are really making changes to the design of their online learning. So the July Question is: Does the discussion of "how the brain learns" impact your eLearning design? Cognitive Biases) , November 1, 2009 Cognitive Load vs. Load Time , October 9, 2009 Aging.

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#DevLearn 14 Reflections

Clark Quinn

While I was familiar with the beginning point of perception (a fundamental part of cognitive science, my doctoral field), he took it in very interesting and useful direction in an engaging and inspiring way. Given the madness of #gamergate, the discussion was a useful reminder of inequity in many fields and for many. She left lots of time to have a meaningful discussion about the issues, a nice touch.

The Courageous Learning Rebel

Learning Rebels

Oh sure, college teaches you about such things as; cognitive load, pedagogy/andragogy, neuropsychology, and adult learning principles and that’s all well and good. Although in my opinion, key to modern day Learning and Development, are three areas and two of which we have already discussed – curiosity and challenging. Displaying courage takes guts. Bear with me. I know that sounds redundant but think about it. Displaying courage takes guts.

Understanding the Difference Between Instructional Design & Learning Experience Design

Hurix Digital

In this blog, we’re going to discuss the concepts of ID and LXD in more detail and how the two differ from each other. Cognitive. Training of faculty to leverage technological tools and implement pedagogy effectively.

Redefining the Taxonomy of eLearning

CommLab India

This classification, which divided the cognitive domain into six categories (a set of nouns or cognitive processes), with each representing a cognitive skill level and activity, continues to be one of the most universally applied methods of organizing thinking skills, from the most basic to higher order levels. A blended learning approach with discussion boards for analyzing activities, short videos, discussion forums, etc.,

Diamonds in the mud

Learning with e's

Next up was Erika Pigliapoco (University of Urbino, Italy) who discussed the 'psychological sense of community' needed for all distance courses to succeed. Hot on her heels was Hiba Mustafa (University of Massey, New Zealand) who regaled us with a content superb offering entitled: 'Computer-based Meta Cognitive Training' in which she outlined a new web based tool for supporting problem solving for post-graduate students in medicine, vetrinary services, etc.

7 principles of 21st-century learning and elearning

KnowledgeOne

In elearning: For some years now, there were ample discussions of “social elearning,” a form of learning that is rooted in both collaborative learning, informal learning and forms of elearning. Why aren’t your students participating on the discussion board?

How our learning theories shape how we use technology for learning

Joitske Hulsebosch eLearning

Behaviourist theory The main purpose of the behaviourist learning pedagogy is to accomplish the correct behaviour which focuses on achievable learning objectives. In Ning, the technology invites me to start on the fly with new discussions.

Theory 159

The Sun has Risen on Learning Experience Design

NovoEd

Margaret Weigel, from Six Red Marbles , defines LXD as “a synthesis of Instructional Design, educational pedagogy, neuroscience, social sciences, design thinking, and User Experience Design.” Traditional Instructional Design is dated – advances in cognitive science are consistently showing that learning doesn’t happen through instruction but through experiences. It was likely an interactive, collaborative project or discussion that you still remember years later.

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5 Ways to Ensure Student Engagement in Online Learning

Hurix Digital

You might be interested to know that a majority of classical learning theories, practices, and pedagogies seem to fit in just right in an online learning scenario. Adding layers of instructions, criteria, and deadlines deter students from the main goal by putting too much cognitive load.

3 Basic Forms of Effective eLearning Activities

eFront

Moreover, it shows the degree to which you understand the learner’s psychology and are able to articulate pedagogy effectively. The goal is to push the learner towards higher order cognitive processes. Human beings learn by considering, researching, analyzing, evaluating, organizing, synthesizing, discussing, testing, deciding and applying ideas. Try not to over-do these eLearning activities as they tend to bring about cognitive overload.

In Challenging Times: Make Lemonade in eLearning

Litmos

You can have everyone consume content or interact with a canned experience (which includes even a game), but then you bring people together to do things like collectively reflect on each person’s individual experience, or discuss a topic. We also should revisit our pedagogy.

Barking at ants

Learning with e's

Below is the abstract of my presentation to staff in the Brighton Business School: New Pedagogies for the Digital Age The rapid emergence of new, participative and social media in higher education has caused teachers to question what they have previously believed about university teaching. Here is my slideshow: New Pedagogies For The Digital Age View more presentations from Steve Wheeler. I studied at Lancaster House, the cognitive science centre of the University of Sussex.

Do humour and learning mix well?

KnowledgeOne

In the context of pedagogy and learning, subject of our interests here, a few studies seem to support the idea that learners better perceive a teacher who makes good use of humour in the classroom than a one who makes little use of it. Learning requires effort, and this is a serious activity.

Learning and instructional design strategies for adult learners

Aptara

Education in the light of present-day knowledge and need calls for some spirited and creative innovations both in the substance and the purpose of current pedagogy.”, Pedagogy and Andragogy: are they different sides of the same coin, or are they different coins altogether? Let’s look at some industry-accepted definitions: As indicated above, pedagogy and andragogy focus on different, but not opposing, learning models.

The AfL truth about assessment

Learning with 'e's

This is assessment for learning (AfL) rather than assessment of learning, and it''s critical for good pedagogy. We had a wide ranging discussion about other kinds of assessment (diagnostic, ipsative, triadic, etc), and a deep and meaningful debate about the nature of knowledge. Shouldn''t curricula and assessment (especially the high stakes kind) now focus more on the kinds of knowledge and cognitive skills students need to survive and thrive in an information rich world?

What are the 5 latest elearning trends? The word on the street at #LT20

Saffron Interactive

As well as holding court at our famous orange stand, we were recognised in seminar discussions by Rob Lang and Shivani Patel-Solanki of ACCA, and Ian Borkett of TUC’s unionlearn. We also had interesting discussions with senior members of high performing organisations about their focus for the coming year. The seminar we presented at the exhibition discussed not only the importance of soft skills in the fourth industrial revolution but also how these can be acquired at speed.

The Mosaic of Learning Styles

Big Dog, Little Dog

Perhaps the most critical study on learning styles is Coffield, Moseley, Hall, and Ecclestone's Learning styles and pedagogy in post-16 learning: A systematic and critical review. But even this conclusion needed to be qualified as it applied only to higher-order cognitive outcomes and not to basic knowledge.” While it was just one study, it did seem to follow the patterns of a couple of studies discussed in the Coffield et al.

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

He integrates creativity, cognitive science, and technology to lead development of strategic solutions including award-winning online content, educational computer games, and websites, as well as adaptive, mobile, and performance support systems. It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape. ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D.,

That’s not my style: Learning preferences and instructional design

Obsidian Learning

As we discussed in an earlier article , adults learn for specific reasons, and they bring unique talents and abilities to the table. Vermunt’s (1994) Inventory of Learning Styles (ILS) uses questions to elicit information on four learning components: cognitive processing strategies, metecognitive regulation strategies, conceptions of learning, and learning orientations (Vermunt, 2005). Learning styles and pedagogy in post-16 learning: A systematic and critical review.

CLARK QUINN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

He integrates creativity, cognitive science, and technology to lead development of strategic solutions including award-winning online content, educational computer games, and websites, as well as adaptive, mobile, and performance support systems. It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape. ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D.,

The Ultimate Glossary of eLearning Terms

LearnUpon

This approach prompts learners to read, discuss, and solve problems in order to synthesize course content. Cognitive Load. Involves applying a methodology based on cognitive psychology and instructional theory to create learning content. Pedagogy. Derived from the Greek for ‘to lead’, pedagogy is an instructor-centered approach to educational activities in online and face-to-face environments.