Remove Cognitive Remove Effectiveness Remove Pedagogy Remove Support
article thumbnail

Best Practices for Effective Online Course Development

Hurix Digital

Pedagogy has since long been an overly debated subject. The phenomenon of digitalization has arguably gifted pedagogy its greatest strength, i.e., online learning. What are the instructional design planning practices, and how should course creators go about putting them in effect? We shall see a few of them here.

Online 69
article thumbnail

How the 8 Effects of Arts Education Are Changing Online Pedagogy, Part 4

Kadenze

discusses the distinctive effects arts-led learning is having on online learning design. Here he introduces the Mastery effect. From ‘learning to improve your kissing technique’ to ‘learning to train your brain to be smarter’, as though all learning involves the architecture of human cognition in the same ways.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Meta-ethics of learning design

Clark Quinn

I”m thinking from the perspective of situated cognition, and recognizing that there are certain things we can do. It’s a classic cognitive approach, making a statement as if it’s assumed.The bad part is that there’s a narrative flow, and it’s hard to stop and reflect. For better or worse. Which is what I see worry about with videos.

Cognitive 211
article thumbnail

The Grail of Effective and Engaging Learning Experiences

Clark Quinn

While there are many dimensions that could be considered, for the sake of simplicity let’s characterize the two important ones as effectiveness of our learning and the engagement of the experience. If we map the space, we see that the lower left is the space of low engagement and low effectiveness. drama and/or humor.

Cognitive 100
article thumbnail

Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

Games should be embedded in instructional programs that include debriefing and feedback so the students understand what happened in the game and how these events support the instructional objectives. Games need to include instructional support. The effectiveness of instructional games: A literature review and. discussion.

article thumbnail

Online training in empathic mode

KnowledgeOne

Among its approaches, the pedagogy of empathy is one that can be implemented even in simplified elearning solutions. Empathy consists of two dimensions, one emotional and the other cognitive. Here is what this approach is all about! Empathy in two dimensions. The first refers to the ability to feel the emotional state of the other.

article thumbnail

How Technology Is Powering Learning

Magic EdTech

While the critical drivers of education stay unchanged, this transformation supports a simple replication of traditional classroom pedagogies. The digital age helps move away from primary memory-based pedagogies and paves the way for higher-order thinking and metacognitive paradigms.