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Situated Cognition In eLearning: What eLearning Professionals Should Know

TalentLMS

In this article, I’ll shed light on the situated cognition theory, from its core principles to tips that will help you use it in your next eLearning course. Situated cognition is based on the idea that learning is most effective when it is in context. 4 Situated Cognition Best Practices. According to J.

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Designing eLearning using Anderson's Revised Bloom's Taxonomy

BrainCert

Its six cognitive levels of learning, ranging from knowledge to evaluation, have been integrated into conventional educational design for several decades. Building upon the original Bloom's Taxonomy, this revised version provides a more contemporary and comprehensive view of the cognitive processes involved in learning.

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3 Basic Forms of Effective eLearning Activities

eFront

When created the right way, learning activities can help users conquer challenging learning objectives. In this article, we’ll share with you the basic three forms of eLearning activities that aid in creating memorable learning experiences – which is what effective eLearning is all about. A few examples: 1.

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Increase Course Performance with These 7 Tips for Bite-Sized eLearning

Docebo

You need to give your learners time to properly absorb and assimilate the information before moving onto the next eLearning activity. A spaced eLearning program allows employees to go at their own pace and offers them to reflect after each bite-sized eLearning module. Use Social Media To Your Advantage.

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Active Learning: 8 Creative Ways To Encourage Learner Participation And Reflection In eLearning

TalentLMS

Are their cognitions standing in the way or fueling their pursuit of success? In this article, we’ll share 8 creative ways to encourage learner participation and reflection in eLearning, converting them into active learners. How To Encourage Learner Participation And Reflection In eLearning.

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Instructional Games and the Added Element of Fantasy

Designing Digitally

Do elearning activities always have to be realistic in order to promote learning? In Malone’s view, there are two main reasons that elements of fantasy are beneficial to a learning game: cognitive and emotional. Unknown factors keep the learner guessing, which is beneficial for cognitive development.

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Designing eLearning to Maximize the Working Memory

SHIFT eLearning

Working memory , plays a key role in our ability to learn, and thus, plays a key role in eLearning. This is because working memory is the system where we temporarily store information so we can manipulate it to perform cognitive tasks like comprehension and reasoning. Effective eLearning Activities.

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