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Clear about the concept

Clark Quinn

It’s about creating clear definitions of performance, and aligning those with assessments. This, in the talk, was mapped to three different segments: engaging the learners in multiple ways, communicating concepts in multiple ways, and allowing assessment in multiple ways. Maybe I missed some nuance? I try to be open-minded.

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TCC09: Digital User-Generated Content and Our Emerging Digital Literacy

Experiencing eLearning

“Video mashing, game modding, Youtube, wikis, blogs, and the communities that rise up around them are becoming yet another facet of our communication landscape. But how effective are these expressions in communicating meaning? Participants were asked to either create or review user-generated content.

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The Top Five Ingredients for a Perfect Training Recipe

Litmos

There’s something for everyone — turkey, mashed potatoes, veggies and – of course — pumpkin pie. Just as a good pumpkin pie isn’t made only of pumpkin and Thanksgiving dinner is more than just turkey, a well-rounded training program isn’t made up of just one thing either. Oh, Thanksgiving dinner. Not following? Stay with me.

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Why Your Organization Needs Collaborative Learning

NovoEd

Working together typically results in higher achievement and productivity; fosters more diverse, supportive and committed professional relationships; and creates a sense of belonging. The timing is right for a mash-up of a collaborative learning system and an efficient, scalable online learning platform.

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3 Essential Themes for Mobile Learning Systems

Upside Learning

This is where the rubber meets the road, by dreaming up features we invent the mLearning systems future right here. Knowing what we know now – that learning is intensely social, we must provide even better tools to facilitate the communication and interaction around topics of interest in the workplace.

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Digital Interaction Design to Tangible Interaction Design

Upside Learning

Embedded computing forces a change in the direction of design, simply by making objects that just weren’t possible to create a decade ago. Tangible interaction designers must use traditional interaction design, engineering, computing, and robotics in a mash-up of skills and methods.

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

Today's interview in the Vision 2016 series is with Todd Kasenberg, Principal, Guiding Star Communications and Consulting. With career stints in both the for-profit and not-for-profit sectors, Todd brings years of experience and expertise in group processes, adult learning, online learning and marketing communications.