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Taxonomy of Learning Theories

E-Learning Provocateur

To clear some of the obfuscation that surrounds learning theory, I have developed the following Taxonomy of Learning Theories. This taxonomy identifies key theories that apply to workplace learning, categorises them according to common properties, and illustrates the relationships among them. How does it relate to other theories?

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Top 100 eLearning Items

Tony Karrer

Communities of Practice Facebook as a Learning Platform We Need a Degree in Instructional Design Learning styles don't exist 90-9-1 Rule aka 1% Rule in Collaborative Environments How long does it take to create learning? Learning 2.0 - The Things How we read online. - Tools Collaborative Learning Using Web 2.0

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Top 125 Workplace eLearning Posts of 2009

eLearning Learning Posts

ZaidLearn: Use Bloom’s Taxonomy Wheel for Writing Learning Outcomes - ZaidLearn , July 24, 2009. Where is Your E-Learning Environment Going? Personal Learning Environments - Concept not Tool - Learning Technology Learning , October 16, 2009. Social Learning and Communities of Practice , June 4, 2009.

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Co-creation

Jay Cross

The “Community&# topic turned out to cover many potential topics: collaboration. Communities of Practice. My interest is turning to improving the performance of connections between workers and the work environment. Now I’ve got to re-think that taxonomy. communicate = impart, share with.

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Top 68 eLearning Posts from April - Hot Topics iPad Google Buzz

eLearning Learning Posts

It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. Explore Bloom’s Taxonomy Using this Interactive Resource! Just hover your mouse pointer on any accordion panel to start viewing key verbs related to a level in the taxonomy.

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Top 75 eLearning Posts - May 2010

eLearning Learning Posts

- Learnlets , May 10, 2010 In response to a query about why someone would question the concept of the LMS, I penned the (slightly altered, for clarity) response that follows: What seems to me to be the need is to have a unified performer-facing environment. Adventures in Corporate Education by Gina Minks.

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Respect the learner's time and environment. Or it could be a complex five year plan with evaluation milestones, multiple 'sorties', a content strategy, community of practice, set of job aids, marketing collateral, partnership agreements, policy re-write, cultural adjustment planning (long game marketing), etc.