Learning from Experimentation

Clark Quinn

We were talking about how to lift the game of Modern Workplace Learning , and each had staked out a position, from human performance consulting to social/informal. Mine (of course :) was at the far end, innovation. Of course I diagrammed the relationship in a quick sketch. I’ve re-rendered it here to talk about how learning from experimentation is also a critical component of workplace learning. In fact, celebrate the lesson learned, regardless of success!

6 Steps To Creating Learning Ecosystems (And Why You Should Bother)

Learnnovators

70:20:10 has shone a spotlight on the limits of formal learning. In contrast, social and experiential learning continue to be veritable goldmines of productivity, placing learners at the centre of their story and demanding a major shift from Learning & Development professionals. More than a fixed environment, the word ‘ecosystem’ implies complex interactions and continued growth which might include: a range of people (managers, peers, mentors, coaches).

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LEADERSHIP PROGRAMS THAT WORK

PDG

Many of us have been in “Leadership Training” since we were very young. We learned leadership informally, through participation in sports teams, youth organizations, or community groups. But one thing that’s probably true of all of it is that we never called it “leadership training.” Part of that is because leadership content is easy to understand, but hard to actually do. Lots of reasons: I’m intimidated by my team members. by Rich Mesch.

Strategies for Implementing Gamification in Your Training

Your Training Edge

MOOCs started to make their way into the mainstream in 2012, and while the idea of gamification has been around for more than a century , and the value of games in learning has been recognized for several decades, it is only recent advances in technology that have made both MOOCs and gamification viable training options. According to this elearning infographic : By 2015, half of organizations’ innovation processes will use gamification for some aspects.

Before, after, and beyond: why in 2014 we need to ‘design the complete experience’

Saffron Interactive

Recently I’ve been rereading The Six Disciplines of Breakthrough Learning , first published in 2006. It’s a fantastic toolkit for learning professionals who want to design programmes which make a genuine business impact. Pleasingly iconoclastic, the book challenges some of the bad habits and received wisdom which limit the scope of our ambitions. So what do we mean by ‘the complete experience’ in terms of programme design?

Strategies for Implementing Gamification in Your Training MOOCs

Your Training Edge

MOOCs started to make their way into the mainstream in 2012, and while the idea of gamification has been around for more than a century , and the value of games in learning has been recognized for several decades, it is only recent advances in technology that have made both MOOCs and gamification viable training options. According to this elearning infographic : By 2015, half of organizations’ innovation processes will use gamification for some aspects.

Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Taxonomy of Learning Theories - E-Learning Provocateur , January 12, 2010. The Org Structure of Enterprise 2.0 - trainingwreck , April 18, 2010. Anatomy of a PLE - Learning with e’s , July 11, 2010. 25 places to find instructional videos - Jane Hart - Pick of the Day , February 8, 2010. 10 Unusual Sources Of Inspiration for eLearning - The eLearning Coach , September 29, 2010. Checklist of Social Learning Strategies - Engaged Learning , January 12, 2010.

How L&D can stay ahead of the technology curve

Sponge UK

An interview with David Kelly of The Elearning Guild As an L&D professional, staying ahead in a changing world is a major challenge. New technologies may hold promise but evaluating them for use within your own organisation is practically a full time job in itself. It is the oldest community of practice for the elearning industry. It’s an interesting question and like a lot of really good questions the answers is that it depends.

Through the Workscape Looking Glass

Jay Cross

It’s the biggest frame of the big picture. I don’t use the word learn with executives, who inevitably think back to the awfulness of school and close their ears. The Workscape is a systems-eye view of the workplace. In the same vein, I talk about Working Smarter instead of informal learning, social learning, and so forth. The problem is that the learning processes are haphazard, often a paving of the cow paths. Scope of the habitat.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Lots of discussion and debate around interesting questions for eLearning professionals. We would welcome lots of discussion. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Of course, you can’t look at learning in 2011 without mentioning mobile learning. Analytics will be the buzzphrase of the year. Mobile learning development for tablets will become one of these sub-disciplines.

LMSs that kick ass: Saba

Janet Clarey

Saba’s primary market is corporate learning with just more than half of all implementations installed behind-the-firewall (largest implementation 2,000,000 learners). Their total number of registered users/learners worldwide is 17,000,000 at over 1300 organizations. generation of our suite; we are now moving into the 6.x generation of the suite). I agree that one of the greatest barriers in implementation is overcoming a culture of control.

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