article thumbnail

How to Prepare for the End of the Flash

Magic EdTech

This is nowhere more visible than with the 2020 mandate to end flash support.For edtech companies and ed publishers, it’s a case of “objects in mirror are closer than they appear.”. These organizations have been developing Flash content for education since Macromedia offered Flash 1.0 The answer is yes and no. And that’s a big IF.

Flash 68
article thumbnail

My life…in elearning

Learning Visions

15 years ago I got a job as an instructional designer/multimedia producer at a company that created training programs delivered on CD ROMS. 10 years ago that same company was struggling to stay relevant as the world moved onto the Intranet and the dot.coms were busting. We created custom elearning programs in Flash.

CD-ROM 169
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How to Make E-Learning So People Really Learn: Q&A With Ethan Edwards

ATD Learning Technologies

Ethan has been designing online instruction for almost 25 years, beginning with work at the PLATO laboratory at the University of Illinois, continuing through positions at Authorware, Macromedia, Microsoft, and as a consultant with a host of top companies in the United States and abroad.

article thumbnail

The Content Conversion Cause - Abhijit Kadle

Aptara

The longer your company has been in business, the more you’ve been creating training material, which has resulted in large libraries of content in various forms. Since the advent of e-learning, Macromedia products were popular, and enormous quantities of content were generated using platforms like Director and Flash.

article thumbnail

Cultivating capability with Walmart’s Brandon Carson

CLO Magazine

Working in Silicon Valley as the internet was rising, his first foray into online learning came after he was laid off from a higher education publishing company, when Multimedia Pathway hired Carson to focus on computer-based training and expand on interactive computer learning supplements for biology textbooks.

Masie 41
article thumbnail

10 Great Moments in eLearning History

SHIFT eLearning

The Macintosh, with its free HyperCard program, also helped a generation of tech-savvy teachers make their own software and tutorials for students. Commercial software companies were quick to develop computer-based educational materials and learning games as well. In 2005, Adobe bought Macromedia and transformed it into Adobe Flash.

CD-ROM 107
article thumbnail

How to Speak Like an eLearning Pro

OpenSesame

Flash : Flash is a technology platform originally developed by Macromedia and later acquired and developed by Adobe systems. This is done by using ‘Flash Player’, a program available for free download from the Adobe website. This format was originally designed by a company called FutureWave Software.