#ASTDTK14 Slides and Resources

Kapp Notes

Five Gaming Elements for Effective eLearning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Slides 219

#ASTDNY Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Standing with ASTDNY banner.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

5 Proofs That eLearning Is the Next Global Revolution

mysimpleshow

It is cost-effective in comparison to other tools. There are so many reasons why eLearning is much more effective compared to traditional learning tools! Since employees and students can now study at their own pace, it is easier for both groups to work more effectively.

ASTD ICE 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. When simulation games were used as a supplement to other instructional methods, the simulation game group had higher knowledge levels than the comparison group. Here are the resources from my ASTD ICE 2013 presentation.

ASTD 185

TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Presentation Resources and Notes from IMU Learning Webinar Series

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Tonight I am speaking at the IMU Learning Webinar Series.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 213

Resources from Learning 3.0 Conference Presentation

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Resources from CSTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. Once again, hats of to Chris St.

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

Resources from #ASTDEBL Evidence-Based Learning Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Resources from ASTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 136

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Vegas Workshop Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Web-Based Authoring Tools for Scalable eLearning Development: The Time Has Come

Web Courseworks

Truly scalable development requires an authoring tool capable of effectively leveraging the collective skill and expertise of large, dispersed teams. Here’s a quick comparison chart that summarizes some of our team’s findings: Feature. The era of web-based authoring systems is here.

Web 228

SPBT Webinar Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

Elearning course software: 6 things to consider

Elucidat

An efficient tool should allow you to work smarter, faster and more effectively. For a more detailed comparison, see the full authoring tool comparison and review. . For a full breakdown of the tools covered here, see our complete comparison and review.

TechKnowledge 2012 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games.

ASTD ICE Slides

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 150

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 147

ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

3 powerful ideas you should steal from marketing

Making Change

The video was so effective that the influx of traffic knocked the Dollar Shave Club site offline. The commercial has been featured in several publications as an example of highly effective, low-budget marketing. The comparison is unfair.”

Ideas 245

Moodle VS Blackboard – Who’s the winner?

Paradiso

Moodle vs Blackboard comparison chart. Work Offline. Paradiso LMS is best of both the worlds & currently, is used by 1 million+ users and is known for easy to use UI and cost effective solution.

Online Training Solutions and the Art of Enterprise Training Delivery

Kitaboo

Besides, these solutions are more cost-effective and timesaving as learners do not have to travel to a specific destination for training. Comparison between Online Training Platforms vs Traditional Training. Collaborative Learning: Learning happens effectively when we collaborate.

How Online Programs are Transforming Higher Education Learning

Hurix Digital

Over the years, it’s become evident that students are indeed finding online learning to be more helpful and effective. In comparison, many offline courses struggle to retain students throughout their duration.

Trends in Learning: What’s Latest!

Origin Learning

By comparison, a previous Accenture survey found that only 21 percent of US workers said they received company-provided formal training between 2006 and 2011. The gamification trend has picked up quite well because of its effectiveness in training, so it is here to stay.

Trends 213

Drawbacks of Flash: How Articulate Storyline Can Help

CommLab India

And did you know, you can even publish your e-learning course with an offline viewing feature ? Offline viewing comes in handy for people who work in remote locations with poor Internet connectivity. Has ready-to-use templates to create effective e-learning materials.

What Employees Love in Online Training Courses

ProProfs

Here’s what it takes to make your training environment richer and more effective. In comparison to such an approach, online courses promise utmost accessibility. If it functions in offline mode as well, even better!

How To Make Your Employee LMS More Engaging With Great Copywriting

Plume - e-learning & learning management systems

The better the course copywriting becomes, the more effective the course will be. So how do you write copy to make your LMS more effective? It should focus on achievements — gamification is an important part of modern training, so why not throw in some positive comparisons to other trainees? In many cases, the tasks can span the online and offline worlds.

Online learning vs face to face learning: why you should make the switch

Elucidat

Of course, social learning doesn’t have to be confined to face-to-face; online networking and virtual classrooms can bring social experiences online effectively. When you know what works offline, think about how you can create similar experiences with the digital channels available to you.

What’s Better for Your Employees – Digital Training or Instructor-Led Training

Kitaboo

Let’s draw a comparison to see which teaching style is better suited for the modern employee- digital training or the traditional instructor-led training. Delivering training on digital devices is far more cost effective than maintaining training room facilities and hiring instructors. Modern learning techniques usually puts the learners’ needs on priority, making it as easy and comfortable for the learner to grasp the concepts effectively.