#ASTDTK14 Slides and Resources

Kapp Notes

Five Gaming Elements for Effective eLearning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Slides 219

#ASTDNY Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Standing with ASTDNY banner.

#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD ICE 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. When simulation games were used as a supplement to other instructional methods, the simulation game group had higher knowledge levels than the comparison group. Here are the resources from my ASTD ICE 2013 presentation.

ASTD 185

TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Research to Practice: Games and Simulations

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 213

Resources from Learning 3.0 Conference Presentation

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Resources from CSTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. Once again, hats of to Chris St.

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

Resources from #ASTDEBL Evidence-Based Learning Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Resources from ASTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 136

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Vegas Workshop Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

SPBT Webinar Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

TechKnowledge 2012 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games.

ASTD ICE Slides

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 150

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 147

ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

Web-Based Authoring Tools for Scalable eLearning Development: The Time Has Come

Web Courseworks

Truly scalable development requires an authoring tool capable of effectively leveraging the collective skill and expertise of large, dispersed teams. Here’s a quick comparison chart that summarizes some of our team’s findings: Feature. The era of web-based authoring systems is here.

Web 229

3 powerful ideas you should steal from marketing

Making Change

The video was so effective that the influx of traffic knocked the Dollar Shave Club site offline. The commercial has been featured in several publications as an example of highly effective, low-budget marketing. The comparison is unfair.”

Ideas 251

Moodle VS Blackboard – Who’s the winner?

Paradiso

Moodle vs Blackboard comparison chart. Work Offline. Paradiso LMS is best of both the worlds & currently, is used by 1 million+ users and is known for easy to use UI and cost effective solution.

Confused with learning technologies? Choose your best option

CommLab India

Have a look at the comparison here Should LMS Administration be done In-House or Outsourced? Comparison between desktop vs online Claro Vs. Storyline – E-learning Software Comparison.

Trends in Learning: What’s Latest!

Origin Learning

By comparison, a previous Accenture survey found that only 21 percent of US workers said they received company-provided formal training between 2006 and 2011. The gamification trend has picked up quite well because of its effectiveness in training, so it is here to stay.

Trends 213

Drawbacks of Flash: How Articulate Storyline Can Help

CommLab India

And did you know, you can even publish your e-learning course with an offline viewing feature ? Offline viewing comes in handy for people who work in remote locations with poor Internet connectivity. Has ready-to-use templates to create effective e-learning materials.

Innovative LMS Features: Real or Hype?

Talented Learning

It’s actually a false comparison. Second-generation mobile apps are much more useful and effective. However, to be effective as a learning strategy, microlearning must deliver precisely the right content chunk at the moment it’s needed.

What Employees Love in Online Training Courses

ProProfs

Here’s what it takes to make your training environment richer and more effective. In comparison to such an approach, online courses promise utmost accessibility. If it functions in offline mode as well, even better!

Elearning innovation: examples, tips and technology

Elucidat

Demonstrating how “grown-up games” can be effective learning tools. In this fierce employment landscape, we must exercise responsibility, manage our SMEs, and design only for learning effectiveness.”. Here are 4 killer examples of xAPI used for more effective learning.

Online learning vs face to face learning: why you should make the switch

Elucidat

Of course, social learning doesn’t have to be confined to face-to-face; online networking and virtual classrooms can bring social experiences online effectively. When you know what works offline, think about how you can create similar experiences with the digital channels available to you.

Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

You can deliver offline as well as online learning elements, performance support and just-in-time information on your learners’ mobile devices and achieve greater learning outcomes. Q 3.Can you give advice on training people to use tablets effectively in the workplace?

iPad 277

2019 Talented Learning Awards: Continuing Education Systems

Talented Learning

mElimu provides associations with a suite of complementary learning-related capabilities, including registration management, online/offline conference apps, elearning and virtual classroom tools. Want to see comparisons and trends from these top vendors?

System 107

Create a photo slideshow in PowerPoint

eLearningArt

Add pan and zoom “Ken Burns” effect. Click on “Work offline”. Click on the eye icons for “text” again to show the text and see the effect. Advanced Tip 6: Add “Ken Burns” Pan Zoom Effect. It’s an in-slide effect, unlike a transition.

Photo 81