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Measuring the Effectiveness of Gamification

Your Training Edge

If you are a member of LinkedIn and have strived to achieve a level of completeness on your profile… you have been gamified! For B2B companies Oracle, SAP, Jive, Cisco, Pearson and Salesforce, gamification has emerged as a key element in their consumerization of the enterprise strategy. And in 2012-2013 alone, consulting behemoths Deloitte, Accenture, NTTData and Capgemini began practices targeting gamification of Fortune 500 companies.”. Have you ever been gamified?

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

One year ago today, I offered nine predictions running the gamut of hardware, software, industry players and general market movements based on trends we were experiencing in the commercial mobile learning marketplace; here’s my analysis of where these predictions landed twelve months later. After all, would you rather check your email, Twitter or Facebook on your smartphone using your device’s native email/twitter/FB app or launch your mobile web browser to stay connected? a.k.a.

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Top Learning Trends for 2017 (according to the experts)

Axonify

But, instead of simply offering our POV, we thought there was no better way to provide you with the best insights than to consult with some of the leading experts in the field. We, in L&D, are becoming a team of curators, experience designers, and consultants who must find ways to inject and infect learning into the company. Gamification Analyst, Author, Consultant, Speaker, Professor.

Expert 211

Top Learning Trends for 2017 (according to the experts)

Axonify

But, instead of simply offering our POV, we thought there was no better way to provide you with the best insights than to consult with some of the leading experts in the field. We, in L&D, are becoming a team of curators, experience designers, and consultants who must find ways to inject and infect learning into the company. Gamification Analyst, Author, Consultant, Speaker, Professor.

Expert 100

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The mechanics are the various actions, behaviors, and control mechanisms that play into human psychology which are afforded to a player in a game context. They represent the moment-to-moment activity of players, and core mechanics are deployed to create specific patterns of repeated behavior. A motivated learner needs to understand where they fall in the pack and how that position jives with their personal goals.

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The mechanics are the various actions, behaviors, and control mechanisms that play into human psychology which are afforded to a player in a game context. They represent the moment-to-moment activity of players, and core mechanics are deployed to create specific patterns of repeated behavior. A motivated learner needs to understand where they fall in the pack and how that position jives with their personal goals.