Remove Cost Remove Knowledge Worker Remove Program Remove Wiki

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Twitter, Yammer), wikis, blogs, discussion groups, etc. The role of the learning leader is shifting from being a program manager to a solution architect. Instead, my belief is that the discussion will be much more around rapid, low-cost content creation.

Why Corporate Training is Broken And How to Fix It

Jay Cross

Workers are disgruntled 10. Service industries challenge workers to acquire tacit knowledge — the kind of know-how one learns on the job, not in the classroom. Person-to-person instruction is no longer cost-effective. Workers are disgruntled.

Working Smarter eFieldbook $12

Jay Cross

Knowledge work and learning to work smarter are becoming indistinguishable. It needn’t be this way, particularly since knowledge work and learning are nearly indistinguishable. Industrial age workers created value in factories. Knowledge workers create value in workscapes.

Lotus 71

Informal Learning – the other 80%

Jay Cross

Workers who know more get more accomplished. Most people in training programs learn only a little of the right stuff, are fuzzy about how to apply what they’ve learned, and never address who are the right people to know. Most of the time, it’s the individual worker.

Top 70 eLearning Articles - Hot Topics: iPad Adobe Captivate - July 2010

eLearning Learning Posts

Wikis and Learning – 60 Resources - eLearning Technology , July 13, 2010 I’m involved in several discussions around how to use Wikis as part of learning solutions. Here’s some of what I found: Why a Wiki? Knowledge transfer at its most basic. Best of eLearning Learning.

iPad 101

SMBs and Social Learning Technologies

Janet Clarey

Goals pretty evenly spread among rapid e-learning (consumption and development), reduce costs, support informal learning, improve productivity. Benefits to SMBs: faster response, resilient, lower costs without sacrificing learning, increased productivity, supplements other training. Wikis - most versatile; can build just about anything on it. Document and share: learners should be actively creating rather than consuming knowledge. For knowledge management.

DevLearn 2008 - Day 1 Recap

eLearning Weekly

Check out the O’Reilly book: Programming Collective Intelligence. On average, corporate workers will return an email within a 4-hour time span. The same workers will, on average, return an answer to a text message with 6 minutes. The OnPoint Digital system looks impressive and it sounds like the cost is reasonable. For knowledge workers, work and learning are inseparable. We are making a transition from information workers to concept workers.

Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Wikis in eLearning 2.0 - Learning with e’s , September 12, 2010 The latest issue of the journal Interactive Learning Environments is a special issue entitled: Towards eLearning 2.0 11 Free Game Creation Software Programs (At least for 30 Days) - Kapp Notes , September 8, 2010 If you are thinking of creating an educational game but don’t want to invest a lot of money, you can try out these free software programs (or free for 30 days in some cases), some are 2D and some are 3D.