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Our digital future 4: Pervasive computing

Learning with e's

Digital Learning Futures: 3 things about future learning from Steve Wheeler In the 1980s, we saw the rise in popularity of multi-media, which revolutionised content both inside the classroom and beyond it. A few years ago I presented a keynote for the Reform Symposium.

Identity in a digital age

Learning with e's

Much of my understanding of digital identity was founded in my studies into personal identity, whilst a student of social psychology. This has great import in our understanding of how we perform to audiences in social media (of which more later in this post).

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Our digital future 11: AI enhanced course design

Learning with e's

However, replacing some aspects of what teachers do is both effective and inevitable. "AI In many parts of the world this won't happen at all, usually because of what has been called the digital divide.

MOOCs In Workplace Learning – Part 2: Designing a MOOC

Learnnovators

Coping with content and lots of information is a part of seamless learning because the capacity to do so affects effective learning.”. MSL 6): Encompassing physical and digital worlds. These require adept facilitation, good design and effective content creation and curation.

The hidden audience effect

Learning with e's

Speakers included Derek Robertson, Steve Dale, James Langley, Chris Mayoh and Julian Wood, who presented variously on games based learning, e-safeguarding, embedding the iPad across the curriculum, the use of QR codes and mobile devices in education, and how to engage readers with digital texts.

Connected pedagogy: Social networks

Learning with e's

Photo by Steve Wheeler In a previous post I outlined some of the metrics around the use of digital media, technologies and social networks. eden19 collaboration collective action connections Digital education learning media pedagogy social networks Technology tribe

Lost in the crowd?

Learning with e's

In his book 2004 ' Distraction ', author Mark Curtis argued that our sense of self - or personal identity - can become confused or challenged when we habitually use digital technology. Also, do we really find ourselves forced into performing multiple identities against our will?

The drama of Facebook

Learning with e's

One social anthropologist in particular might have had a great deal to say about the Facebook effect. It is a kind of ''performance'' where we conceal unpleasant or undesirable aspects of our personae, whilst emphasising desirable and more attractive attributes to our ''audience'' of others.

Cammy Beans Learning Visions: Jane Bozarth: Better than Bullet Points

Learning Visions

Effective design using PPT as a tool. It’s very easy to load content on slides – but it takes more creativity to move learner to actual understanding! Organize: outlines headings graphics structure text (compare/contrast, cause/effect, classification order/sequence) Integrate: illustrations with captions animation with narration worked-out examples elaborative questions Take all of the info and make better sense of it for the learner.

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How to Measure the Impact of Training on Your Bottom Line

CourseArc

In conversation, we use terms like “great”, “exceptional,” or “very useful” to express opinions, such as what we think of a Christmas or gift or the performance of our favorite team. Money image courtesy of a Creative Commons license by TaxCredits.net.

Python's got legs!

Learning with e's

Actually, if you're a teacher who's interested in anything to do with critical thinking, creativity or logical reasoning you should definitely be interested. At each stage, students can check the viability of their coding by clicking on a self-checking tool 'Assess Your Performance' icon.

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Standard deviation

Learning with e's

Distractions in the workplace are common. As Curtis (2004) writes, the digital age has introduced a spatial shift where we are explicitly and implicitly connected to each other as never before. 2004) Distraction: Being Human in the Digital Age.

Cammy Beans Learning Visions: Visual and Auditory Multi-Tasking

Learning Visions

Monday, June 18, 2007 Visual and Auditory Multi-Tasking From the Eide Neurolearning Blog: Voluntary Control of Attention - Visual and Auditory Multi-Tasking There is a yin and yang effect between visual and auditory attention. Mixed visual-auditory stimuli have an underadditive effect, so that if you have to do both at the same time, total brain activation goes down. Maybe the "underadditive effect" occurs when a multimedia presentation does all the thinking for you.

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Seven Things I Learned This Year

Tony Karrer

Here’s the series: Text-to-Speech Overview and NLP Quality , Digital Signal Processor and Text-to-Speech , Using Text-to-Speech in an eLearning Course , Text-to-Speech eLearning Tools - Integrated Products , Text-to-Speech vs Human Narration for eLearning , and Using Punctuation and Mark-Up Language to Increase Text-to-Speech Quality. See Failure of Creative Commons Licenses and Creative Commons Use in For-Profit Company eLearning?

Gold mines

Learning with e's

Learning through digital media, says US educator Douglas Thomas , means that children are not only critical consumers of knowledge, but also producers of new knowledge. A similar effect is seen in the 100 Word Challenge , and in other similar school related blog projects.

It’s Time for E-Learning to Embrace ‘BYOL’

Mindflash

She writes: “An increasing number of the workforce –— smart, social, autonomous workers — are already doing their own thing and solving their own learning and performance problems much more quickly and more easily by using their own tools and devices. (An

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How to make Rapid eLearning work for your organization

eFront

We have some interesting facts that reinforce the notion of eLearning solutions as effective knowledge management tools. . The top reason is that the rapid eLearning development process bypasses the many nuances and scientific methods performed by instructional designers.

Mind technology

Learning with e's

We find ourselves increasingly immersed in our digital worlds, surrounded by devices and tools, our minds constantly impacted by streams of new information. That wouldn''t have happened, at least not as extensively, if I did not have access to my digital tools.

Things ain't what they used to be

Learning with e's

Most of the time, objects were simply there to be used to perform a task the user required. These are very effective, but they are superficial compared to what comes next. No longer do we need to carry computers around with us to be able to interact with digital media.

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Freinet and social media

Learning with e's

When I wrote Blogging with Freire , I was speculating on what that great Brazilian educator and theorist might have made of educational blogging - a concept he never knew, because he died before the Internet and social media came in to common use.

Nine Training Alternatives to ‘Correct’ and ‘Incorrect’

Mindflash

Even though it seems futile, this is one of the most common types of feedback we use in e-learning courses to respond to user actions and answers. Digital World: Then again, sometimes our simulations replicate the digital world, as in a software simulation.

Learning in round spaces

Learning with e's

Think for example of theatre that is performed ''in the round''. The action happens in the middle of the room, and all those who participate face inwards towards the performance. Change it again, and face the participants outwards instead, and what is the effect?

Could AI really spell disaster?

Learning with e's

Usually, technology performs very well, and we hardly notice it is there, making our lives easier, giving us more time to do other things while it gets on with the mundane stuff that used to be so tedious. He argues that computers could effectively put an end to mankind.

Just an illusion?

Learning with e's

Some of my digital literacy students discovered how thoroughly absorbing it can be to learn about perception this week. They not only perform in front of an audience, but there are elements within their act that can change students'' perceptions of reality.

Teacher Voices: Naomi Hancock

Learning with e's

Live Skypes also have had the same effect giving the children a window of opportunity to immerse themselves in the topic and conversation. Google Suite is great for collaborating and producing digital portfolios.

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Learning on the move

Learning with e's

This echoes Goffman's (1967) drama theory where individuals manage their impressions in a kind of performance in social contexts. Perpetual Contact: Mobile Communication, Provate Talk, Public Performance. Perpetual Contact: Mobile Communication, Provate Talk, Public Performance.

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In the same boat

Learning with e's

Each in its own way wants to measure and judge the effectiveness of education, but each does it in the wrong way - by relying exclusively on metrics that impose impossible pressures on teachers and students alike, and ultimately end up getting in the way of good learning outcomes.

Cammy Beans Learning Visions: Connectivism: Week 1

Learning Visions

As I sift through this weeks reading assignments, Im trying to pick out how this learning theory effects my work as a creator (an instructional designer) of self-paced eLearning experiences for the corporate market. Bob Mosher: Performance Support and Learning at th.

Cammy Beans Learning Visions: eLearning Guild Demo Fest: Sun MicroSystems

Learning Visions

Game Based Learning Finding more effective ways to teach about Sun and the business. Bob Mosher: Performance Support and Learning at th. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des.

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Top 40 eLearning Articles and 5 Hot Topics for Early March

eLearning Learning Posts

Virtual Team Management - ID Reflections , March 8, 2010 I recommend this simulation to all those who either are handling a globally distributed team or a project, and to all managers who feel that effective communication is one of the keys to business success. Creative Commons Use in For-Profit Company eLearning? However Amplify seems to be a much more effective tool for collaborative learning than any other freely available learning tools today.

Cammy Beans Learning Visions: Audio in eLearning: Cultural Differences?

Learning Visions

Weve taken this up before and many of us IDs know the strategies for using audio most effectively by now. For this reason there is quite a creative community growing around digital audio as a device to facilitate learning. Bob Mosher: Performance Support and Learning at th.

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Cammy Beans Learning Visions: ADDIE: Its a Process

Learning Visions

A common one is ADDIE - Analysis-Design-Development-Implementation-Evaluation.) Most e-Learning vendors mention ADDIE or some form thereof on their websites as if it was a real science about creating effective learning. Bob Mosher: Performance Support and Learning at th. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des. Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0

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63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

Principles for Designing 3D Learning Environments - Kapp Notes , November 19, 2010In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Principles for Effectively Designing a 3D Learning Environment. What digital literacies? Email is the most commonly used collaborative tool.

Free L&D webinars for August 2018

Limestone Learning

performance strategies that deliver a single purpose-focused outcome. Identify environmental and performance staging elements that align the experience into an emotive, engaging whole. Determine how a relentless plussing process improves performance for maximum results.

Cammy Beans Learning Visions: The Rise of Rapid e-Learning

Learning Visions

They have become adept at incorporating flash animations, pdfs, PowerPoint presentations, audio-visual material and any number of other techniques for getting training messages across to users in effective and imaginative ways. These lie in their creativity, knowledge, understanding of instructional design techniques and their experience. So the end game is transferring the knowledge in an easy and effective manner, and then following up in person.