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Cammy Beans Learning Visions: Essential Reading for Instructional Design?

Learning Visions

As an instructional designer/eLearning professional, what books are the essential tools in your reference library ? They might refer to theory, but they dont get bogged down in it: e-Learning and the Science of Instruction by Ruth Clark and Richard Mayer Michael Allens Guide to E-Learning by Michael Allen Gadgets, Games & Gizmos for Learning by Karl Kapp Last May, I started a bit of a list in this post: Beginning Instructional Designers Toolkit.

The ripple effect

Learning with 'e's

Anyone who is interested in the social media phenomenon would be very interested to read this from Abday Adhikari, writing in the Guardian : Every time we publish information on the internet, we are effectively starting a conversation, because people can respond or react to it. We are susceptible to the ripple effect, but direction changes can be made if the network requires them. We are essentially performing our ideas to a vast and unseen audience. References Clark, A.

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Cammy Beans Learning Visions: Will the Real eLearning Industry Please Stand Up?

Learning Visions

When we talk about the “industry&# , we (and by “we&# , I of course mean those of us in the industry) often refer to it as if it’s this monolithic thing that you can touch. He was going to talk about Canada in reference to this rant. Is it performance development? For it to be successful, it has to satisfy the criterion of 'learning' as well as all the other niceties of commercial goods: functionality, cost effectiveness, design etc.

MOOCs In Workplace Learning – Part 2: Designing a MOOC

Learnnovators

@ ignatia (Inge de Waard) describes MOOCs thus in her Master’s Thesis: “MOOC is above all referring to a pedagogical model with independent learners, access to information, opportunity to create emerging, spontaneous, yet not directed learning communities, etcetera. Coping with content and lots of information is a part of seamless learning because the capacity to do so affects effective learning.”. In most cases, content on the open web are free to use for reference.

MOOCS IN WORKPLACE LEARNING – PART 2: DESIGNING A MOOC

Learnnovators

@ ignatia (Inge de Waard) describes MOOCs thus in her Master’s Thesis: “MOOC is above all referring to a pedagogical model with independent learners, access to information, opportunity to create emerging, spontaneous, yet not directed learning communities, etcetera. Coping with content and lots of information is a part of seamless learning because the capacity to do so affects effective learning.” In most cases, content on the open web are free to use for reference.

How to Make Sure Your Course Meets Its Learning Objectives

CourseArc

Scientists, economists, accountants, and mathematicians all have one thing in common: they all deal in “absolutes.” To be effectively measured, these objectives must be framed in terms of the ABCD guidelines proposed by educational psychologist and theorist Robert Mager to include: A = Audience. Image: “ Bullseye ” by Emilio Kuffer, via Flickr Creative Commons License.

I Believe in the Many Emerging Roles for Learning and Development Professionals

Tom Spiglanin

There were organizational accountabilities and performance expectations. It may not have been effective, but it was accessible to a large, geographically dispersed audience. Taylor refers to L&D (along with a number of other professions) as being, “on the cusp of a Cambrian style (mass) extinction.” This work by Tom Spiglanin is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0

Self fulfilling prophecies

Learning with 'e's

My most recent post featured locus of control theory, and today's post is about the Pygmalion Effect in education. The theory Robert Rosethal and Leonora Jacobson conducted studies in American schools during the 1960s focused on the effect teachers can have on the learning performances of children. This effect is commonly known in education as the ' Pygmalion effect ' but is more accurately referred to as the 'observer-expectancy effect'.

Identity in a digital age

Learning with e's

Goffman saw social interaction as a drama performance, in which the actor's behaviour was framed by front stage and back stage roles, scripts, props and costumes. One of the most important, but often ignored features of Goffman's Dramaturgical Model is the presence of an audience, to which the actor consciously (or unconsciously) performs. This has great import in our understanding of how we perform to audiences in social media (of which more later in this post).

I Believe in the Importance of a Personal Learning Network

Tom Spiglanin

Several sources referred to PLNs as networks focused on learning about a given topic. I recently came across this description, which fits well: “A PLN is an aspect of (the larger professional network), where the individual has a group of people within his or her virtual professional network, and the relationship with each is based upon a common interest, collaborative project or research.

The Demise of E-learning (the brand)

Tom Spiglanin

Then, when they do, they use every ploy imaginable to minimize their discomfort, which often includes performing a variety of other tasks at the same time, paying only minimal attention to the required program. Frustratingly, it also includes starting with the lowest common understanding among those who must participate, even when many are already knowledgeable, causing them to tune out and likely miss the one or two things they really do need to learn.

What is authentic assessment?

Learning with 'e's

I acknowledge that there are attempts to introduce new modes of assessment that draw on long-term development of knowledge and skills (project work), and team work (peer and collaborative work), as well as presentational skills (performance work), but essentially, high stakes testing (the one that really counts towards a 'grade') is still very much the preserve of the exam or essay. These have their uses, but there is much more available in the assessment repertoire of effective teachers.

What teachers need

Learning with 'e's

Recent research carried out by C3 Education and RM Education with a sample of 575 teachers across England revealed that technology effectiveness was uppermost in teacher perception (Connor, 2019). When asked which technology they thought might have the most impact on their effectiveness, 64 per cent selected school management information systems. RM's Integris platform clearly performs these roles in combination. Reference Connor, R. 2019) RM Effectiveness Review.

Connected pedagogy: Social networks

Learning with 'e's

Connected students can become the nodes of their own production, and are creating more content than ever before as they perform their learning for global audiences." Many writers have highlighted the power of the global digital tribe , particularly the way groups tend to solve problems more effectively than individual experts (Surowiecki, 2009). Next time: Connected Minds References Godin, S.

70:20:10 Primer

Charles Jennings

It is published here under the Creative Commons: Attribution – Non-Commercial – Share Alike Licence (CC BY-NC-SA 2.0 70:20:10 is a reference model or framework that helps organisations extend their focus on learning and development beyond the classroom and course-based eLearning to build more resilient workforces and create cultures of continuous learning. It also moves us from ‘know-what’ learning towards more effective ‘know-how’ learning.

Why Blended Learning Is Really Just Blended Training

Mindflash

Blended learning is a hot phrase in the training world, and it usually refers to a mixing of traditional face-to-face classroom facilitation with computer-based modules — usually self-paced online training. But that has nothing to do with learning and performance effectiveness, only money. It’s learning by actually performing. And doing it — performing it — is how people really learn. Image used under Creative Commons by Flickr user Sarah M Stewart.

Python's got legs!

Learning with 'e's

I'm referring to 2Simple Software's new offering Python In Pieces which was launched last week at the BETT Show in London. Actually, if you're a teacher who's interested in anything to do with critical thinking, creativity or logical reasoning you should definitely be interested. At each stage, students can check the viability of their coding by clicking on a self-checking tool 'Assess Your Performance' icon.

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Standard deviation

Learning with 'e's

Distractions in the workplace are common. First there is the social impact: Communication technology may create a psychological distance between people; it can have detrimental effects on our concentration. Such deviation from tasks can seriously effect productivity, and may compromise the health and safety of self and others. Continues in next post] Reference Curtis, M.

Passion for education

Learning with 'e's

We all need inspiration, and many would argue that we perform better as educators when we have passion. Effective pedagogy not only has impact, it's contagious. References Bolton, G. Passion for education by Steve Wheeler was written in Plymouth, England and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0

How to Create Your Own Khan Academy for Training

Mindflash

An emerging trend in learning and development is creating short, specific tutorials that can be created quickly, posted on an internal website, and distributed to employees — who can use them anytime, anywhere, and used as references when needed. Khan Academy , which has made this form of learning popular (and effective) in public education; and TED videos, which are wildly popular among those looking for short, inspirational bursts of learning.

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Want People to Learn? Get Them to Collaborate

Mindflash

collaboration to help people work together more easily and improve performance through learning. The name is derived from the term Web 2.0 , but refers exclusively to tools used within the workplace, rather than out on the public Internet. Effective learning designs make use of activities in which learners create their own learning. High Tech or Low Tech: It’s About Performance. Image used under Creative Commons by Flickr user drumm.

Fair measures

Learning with 'e's

Ipsative assessment is not a commonly known method, and yet most of us use it just about every day to measure ourselves. Here''s what Wikipedia says (and it''s accurate): In education, ipsative assessment is the practice of assessing present performance against the prior performance of the person being assessed. One place where this might be implemented is in reference to tests used with K-12 students in the United States, where teacher performance is currently popular.

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The games we play

Learning with 'e's

For a start, there are an impressive array of transferrable skills to be acquired, especially if the games played are designed effectively. Many scholars have researched the effects of games on learning, but perhaps one of the most prolific and profound games theorists is James Paul Gee. The first is the psychological moratorium principle, which could also be referred to a 'suspension of reality'. Next time, they improve their performance and avoid the same errors.

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6 interactive whiteboard tips

Learning with 'e's

Fourthly, in relation to the above point, there should be time for teachers to express their creativity. I have seen some incredibly effective teaching that involves students taking turns to use the board to present their ideas, perform their work and interact with content on the screen. Reference Wheeler, S. 6 interactive whiteboard tips by Steve Wheeler was written in Plymouth, England and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0

Lost in the crowd?

Learning with 'e's

Again, this is a far from convincing argument, but even if it were true, would it really so much of a bad thing that we are able to engage in multiple online identity performance? Also, do we really find ourselves forced into performing multiple identities against our will? I have discovered the effects of this personally, because I maintain six Twitter accounts. Reference Curtis, M. by Steve Wheeler is licensed under a Creative Commons Attribution 3.0

The shape of minds to come

Learning with 'e's

Deductive reasoning methods can therefore also be applied to good effect in just about any lesson on any subject. Indeed, the entire secondary curriculum in schools is based on the premise that children between 11-16 years old have developed their higher level cognitive capabilities sufficiently enough to be able to think creatively, use abstract reasoning and perform numerical calculations. References Donaldson, M. This is number 17 in my series on learning theories.

Learning on the move

Learning with 'e's

This echoes Goffman's (1967) drama theory where individuals manage their impressions in a kind of performance in social contexts. Puro's perspective is that the mobile phone evokes performances from users, but what is in question is the extent to which these performers manage their impression, and how much of this management is conscious effort. References Crystal, D. Perpetual Contact: Mobile Communication, Provate Talk, Public Performance.

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Cammy Beans Learning Visions: Rubric for Online Instruction Chico State

Learning Visions

A rubric is a statement describing the quality of the learning outcome, or rather a way to evaluate the effectives of the teaching experience and the students comprehension or mastery. Bob Mosher: Performance Support and Learning at th. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des. Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0

Cammy Beans Learning Visions: The Learning Show

Learning Visions

Then put the other information into references, performance support and follow-up courses. ( Well designed training should include performance support. The only performance support Ive actually ever written are bulky user-guides to go along with a software training program. Try to mimic the performance environment as much as possible, create that connection of context for the learner which will better enable information retrieval.

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The shape of minds to come

Learning with 'e's

Deductive reasoning methods can therefore also be applied to good effect in just about any lesson on any subject. Indeed, the entire secondary curriculum in schools is based on the premise that children between 11-16 years old have developed their higher level cognitive capabilities sufficiently enough to be able to think creatively, use abstract reasoning and perform numerical calculations. References Donaldson, M.

Cammy Beans Learning Visions: Messy Learning OK. Messy Training Not OK.

Learning Visions

Because self-directed learning doesnt always have a clear or specific performance objective. Creativity and imagination are the mandates, with no end-gaming i.e, Sure experience is a great teacher but organizations are about efficiency and effectiveness. Sure experience is a great teacher but organizations are about efficiency and effectiveness. Increasingly we are seeing the move towards performance support resources rather than pre-emptive elearning courses.

Cammy Beans Learning Visions: Writing Less Objectionable Learning Objectives

Learning Visions

He suggests a list of potential outcomes with check boxes , effectively allowing the learner to create his or her own objectives. Chris refers us to Will Thalheimers “The Learning Benefit of Questions&# , in which Will argues that introductory questions have a notable impact on learning. Will, Im curious to hear your thoughts on using some of these alternative forms for presenting objectives (be they focusing objectives or performance objectives).

63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

Principles for Designing 3D Learning Environments - Kapp Notes , November 19, 2010In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Principles for Effectively Designing a 3D Learning Environment. Reference: Yee, N., & Bailenson, J.N. Email is the most commonly used collaborative tool.

Cammy Beans Learning Visions: Learning Styles

Learning Visions

The idea of learning styles commonly refers to some notion for a preferred way of learning. I think Im still hung up a bit on feeling the need to have some text representation on the screen to reinforce the audio and provide a point of reference -- even when theres an animation on the screen. But even when theres a visual that needs examination, it might be more effective to provide a rollover rather than explaining the image with an audio presentation.

Cammy Beans Learning Visions: Debunking the Learning Styles Myth

Learning Visions

Came across this post on Guy Wallaces Pursing Performance Blog, Debunking the Myth -- There Is No Such Thing as "Learning Styles". It is probably more accurate that such instruction is effective because the multiple illustrations induce learners to devote more time to these concepts. Regardless, youre still working with the same set of pens, and the fat red marker has individual attributes, but some commonalities with markers, red and fat items.

Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Content that helps people perform their tasks better. Examples (David/Judy) Performance Support -- the way to go and the proper place for m-learning Review or Reinforcement -- following models of Will Thalheimer for optimal reinforcement to use m-learning as an adjunct to main delivery of training. Instead, take elements (intro, practice, exit) -- and think about how you can reuse them in creative ways. Bob Mosher: Performance Support and Learning at th.

Cammy Beans Learning Visions: Instructional Design: Whats in a name?

Learning Visions

I wonder about this, for scaffolding is important for the effectiveness of resources that are used. Theres a line in the Jack Black movie "School of Rock" thats not original but is a common joke in the education field. It got me thinking that maybe we should be working towards a matching service of sorts between ID's & Trainers/SMEs in the online learning arena so the effectiveness of such courses can be maximised. Bob Mosher: Performance Support and Learning at th.

Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

If SL has this effect on other women, then it wont be the most effective place to send female employees as part of an elearning experience. However, ideas taken from Second Life, minus the cultural trappings, could be effective. The "styles" I refer to include use of lots of black and hyper-sexualized female characters. Bob Mosher: Performance Support and Learning at th. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des.

How to Record Your Desktop with Screencasting

TechSmith Camtasia

Screencasting is also referred to as video screen capture , and is a great way to teach or share ideas. Common examples of screencasts are onscreen tutorials , video lessons , or slideshare presentations. Screencasting–also commonly referred to as a “secret weapon” by seasoned screencasters–is a work hack you can jump in and use it today. Screencasting allows you to train your new hires effectively and free up your time. but this list covers some common ways.

What is innovative teaching?

Learning with 'e's

Nor does a good teacher need to always use technology to maintain their effectiveness. Innovative teaching is where good teachers are inventive and creative - where they continue to discover and devise new methods and content to ensure that students always get the best learning experiences. Invention requires a creative individual, whereas innovation requires a courageous community (see for example Rogers' Diffusion of Innovation Theory , 2003). Reference Rogers, E.