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Classic Learning Research in Practice – Avoid breaching Copyright

Adobe Captivate

If content creators want to protect their expressions with copyright then they will require a fixation in a tangible medium, that shows originality and is minimally creative. Fair use is evaluated on: Purpose, Nature, Amount and Effect on the Market (Did the owner perceive loss).

The hidden audience effect

Learning with e's

It must have been a very long day for the kids, but they performed very well, and were very entertaining and raised a few laughs too. In effect, S'cool Radio is taking a similar approach to Dave Mitchell's Quadblogging concept but developing it in another direction.

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What students need

Learning with e's

Although grades matter, more important still is the feedback students receive on their work and performance, and the interventions that teachers can make to support those they see struggling. American Educational Research Journal, 39 (1), 101-132.

MOOCs In Workplace Learning – Part 2: Designing a MOOC

Learnnovators

Coping with content and lots of information is a part of seamless learning because the capacity to do so affects effective learning.”. Research says that while a user will check a mobile device upto 150 times a day, they will do so for short durations.

Cammy Beans Learning Visions: Jane Bozarth: Better than Bullet Points

Learning Visions

Effective design using PPT as a tool. It’s very easy to load content on slides – but it takes more creativity to move learner to actual understanding! Richard Mayer – research on multimedia learning. “Effective design is done when there’s nothing left to take out.&# [not that you’ve found a way to put more stuff in.] Bob Mosher: Performance Support and Learning at th.

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70:20:10 Primer

Performance Learning Productivity

It is published here under the Creative Commons: Attribution – Non-Commercial – Share Alike Licence (CC BY-NC-SA 2.0 Research over the past 40 years has shown that informal and workplace learning is increasingly pervasive and central to learning in organisations.

Cammy Beans Learning Visions: NewsFlash: PowerPoint Bad For Learning

Learning Visions

Wednesday, April 04, 2007 NewsFlash: PowerPoint Bad For Learning Found via SlashDot , an article in todays Sydney Morning Herald " Research points the finger at PowerPoint." It is effective to speak to a diagram, because it presents information in a different form.

Cammy Beans Learning Visions: Instructional Objectives -- How Some of them Work

Learning Visions

Friday, January 09, 2009 Instructional Objectives -- How Some of them Work Lunchtime webinosh with Will Thalheimer, PhD (president of Work-Learning Research, Inc. Help organizations to bridge the gap between research on learning and reality.) responses in parens below) Hit us Hard (18%) Hurt a Little (50%) Not much effect (32?) If objectives worded general, they have very little effect. Research shows prequestions do work.

I Believe that Learning is Inherently Social

Tom Spiglanin

We may follow a manual to effect a repair we’ve never attempted before. Learning by experience can be quite effective. ” But while effective, it isn’t terribly efficient on its own. Learning alone may be effective, but very inefficient.

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Cammy Beans Learning Visions: Learning Styles as Fortune Telling

Learning Visions

Monday, May 21, 2007 Learning Styles as Fortune Telling My research into understanding the role of learning styles in e-Learning continues. Program control gave better results during initial learning, while learner control was more effective at alter stages." (p.

What teachers need

Learning with e's

Recent research carried out by C3 Education and RM Education with a sample of 575 teachers across England revealed that technology effectiveness was uppermost in teacher perception (Connor, 2019). RM's Integris platform clearly performs these roles in combination.

Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Wednesday, August 29, 2007 e-Learning Guild Mobile Learning Report The e-Learning Guild presentation of the most recent 360 Research Report on Mobile Learning. Presenters include: Steve Wexler : e-Learning Guilds research guru Brent Schlenker : e-Learning Guild Evangelist.

I Believe in the Importance of a Personal Learning Network

Tom Spiglanin

Since I had no idea what formally made up a PLN, I did some research. 1 “ This encompasses several key aspects of a PLN from my perspective: The real purpose of my PLN is not learning; it’s to improve work and performance.

E-Learning 101: Straightforward Answers to Fundamental Questions

ATD Learning Technologies

Some LMSs offer advanced features that support performance management and social learning opportunities. Common MOOC platforms include: Coursera. Augmented reality takes a view of a real environment and augments it with additional information or effects. What is Creative Commons?

How to Maximize Collaboration in Instructional Design

CourseArc

As instructional designers create eLearning courses, they must perform a variety of jobs to deliver the final product, including (but not limited to): Project Management. Topic Research. Image by Michael Arrighi via Flickr Creative Commons License.

How to Measure the Impact of Training on Your Bottom Line

CourseArc

In conversation, we use terms like “great”, “exceptional,” or “very useful” to express opinions, such as what we think of a Christmas or gift or the performance of our favorite team. Money image courtesy of a Creative Commons license by TaxCredits.net.

I Believe in the Inverse Relationship Between Experience and the Value of Formal Learning

Tom Spiglanin

As a Learning and Development (L&D) professional and strategist, I think about choices for addressing performance needs in the workplace. At others, it’s performance support, coaching and mentoring, or possibly connecting one employee with others.

Cammy Beans Learning Visions: Visual and Auditory Multi-Tasking

Learning Visions

Monday, June 18, 2007 Visual and Auditory Multi-Tasking From the Eide Neurolearning Blog: Voluntary Control of Attention - Visual and Auditory Multi-Tasking There is a yin and yang effect between visual and auditory attention. Mixed visual-auditory stimuli have an underadditive effect, so that if you have to do both at the same time, total brain activation goes down. Maybe the "underadditive effect" occurs when a multimedia presentation does all the thinking for you.

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Standard deviation

Learning with e's

Distractions in the workplace are common. First there is the social impact: Communication technology may create a psychological distance between people; it can have detrimental effects on our concentration.

Cammy Beans Learning Visions: Another take on Cognitive Load Theory

Learning Visions

Wednesday, April 18, 2007 Another take on Cognitive Load Theory The authors of the Eide Neurolearning Blog weigh in on recent research and articles on cognitive load (including the death of Powerpoint that have been talked about here ). While they recognize that some of this info is useful for understanding ways to effectively present information, ".the the researchers still underestimate the diversity of their audience." Bob Mosher: Performance Support and Learning at th.

Seven Things I Learned This Year

Tony Karrer

Text-to-Speech Examples Text-to-Speech Costs – Licensing and Pricing But what I learned from this was that it was a fantastic way to learn about a topic where I was interested but didn’t have the time to spend researching it. iPad (and iPhone) are Much More Useful Than I Expected I didn’t actually think that I would care about the iPad except as a tool for training and performance support in environments like retail and restaurants where it’s always been an issue having access to machines.

Cammy Beans Learning Visions: Audio in eLearning: When Rough Around the Edges is Better

Learning Visions

One of the participants talked about a focus group/research project his organization did. My argument is that if the information is presented as 'real' conversation it is more believable, more engaging and ultimately more effective. Look at games like Mass Effect 2 as a perfect example. Bob Mosher: Performance Support and Learning at th. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des.

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Learning with robots

Learning with e's

A lot of research into learning by making was conducted by Seymour Papert , with notable learning tools such as the LOGO programming language being developed. This remains a very effective learning device - children love the idea of robots, and enjoy being able to control them.

Video for assessment

Learning with e's

When it comes to supporting a student''s progress, showing them what they can do to improve, or perform better is the key. Each student in the group is given a different topic to research.

How to Choose the Right Sales Trainer

Mindflash

Remember please that effective sales training is not picking one subject for this year’s sales kickoff meeting and then another subject for next year’s. Large, global enterprises have few choices for one-stop shopping when it comes finding the right sales performance improvement partner.

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All just a click away?

Learning with e's

Increasingly, the use of the Internet and other digital tools is coming under the scrutiny of researchers. Nicholas Carr is another critic of the Internet and its effect on learning. Others are more positive about the effects and influence of digital technology on learning.

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It’s Time for E-Learning to Embrace ‘BYOL’

Mindflash

She writes: “An increasing number of the workforce –— smart, social, autonomous workers — are already doing their own thing and solving their own learning and performance problems much more quickly and more easily by using their own tools and devices. (An

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Gold mines

Learning with e's

Why leave it until university before students get to do research? A similar effect is seen in the 100 Word Challenge , and in other similar school related blog projects. Before any of these tools can be used effectively however, two things need to happen.

The games we play

Learning with e's

For a start, there are an impressive array of transferrable skills to be acquired, especially if the games played are designed effectively. Many scholars have researched the effects of games on learning, but perhaps one of the most prolific and profound games theorists is James Paul Gee.

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Let Employees Choose Their Own Training Materials

Mindflash

Trainers could help by giving employees a list of suggested resources and places to look, but ultimately the employee would have to come up with their own research. Image by Casie Yoder used under Creative Commons via Flickr user aflcio.

Three Ways to Speed Up Instructional Design

Mindflash

Consider research conducted by ASTD that suggests it takes about 45 hours of development time to create one hour of classroom training (and it’s even longer for e-learning initiatives). What could be more effective than that?

New Hires Not Working Out? Try Psychometric Testing

Mindflash

ES Research Group estimates that this happens 25 to 33 percent of the time, depending on the industry. If under-performing salespeople went through interviews and completed specific job training and yet still lack traits need to achieve results, where is the gap?

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How iPhone Apps Fit Into Online Training

Mindflash

Designers will need to think more in terms of performance support and micro-learning, rather than long courses. I actually spent so much time researching how to design a smartphone app, I think the tips I discussed in “ 10 Tips for Designing mLearning and Support Apps ” still hold true.

How to Run a Lean & Mean Learning Organization: 4 Strategies for Long-Term Success (and Profit)

Mindflash

So it was quite timely when new research from Bersin and Associates came out this month. There were four themes from the research that resonated with me and that I thought were doable. Image used under Creative Commons by Flickr user kenteegardin.

Just an illusion?

Learning with e's

I wasn''t trying to ruin the magical effect of the illusion, merely showing them that much of life - just like all of the so called ''magic tricks'' we see on our TVs - can be illusory, and many surprising phenomena can actually be explained rationally.