article thumbnail

Music, learning and pedagogy

Learning with e's

Image from Pexels Being interviewed by Rick Zanotti last week got me thinking about music and learning. The conversation turned to music, my songwriting and performances with various bands during the 80s and 90s. Rick mentioned that we can all learn a lot from music, and specifically mentioned timing. Unported License.

Music 70
article thumbnail

Technology mediated society

Learning with e's

This might normally be music to the ears of yer regular humanist, but such gloating would be premature. Podcasts, videos and online texts of sermons, worship music and prayers are growing on the web as rapidly as the Covid-19 infection is spreading. The buildings may be closed, but church goes on, just in another format.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Legends in their own lunchtime

Learning with e's

When I attended AFCENT international school in the Netherlands, I would often find myself in the music room, listening to friends and staff playing impromptu concerts. It was great to sit cross-legged on the carpet, eating your sandwiches, chatting to friends and listening to live music. Does your school hold lunchtime events?

Music 60
article thumbnail

An apple for teacher

Learning with e's

An apple for teacher by Steve Wheeler was written in Plymouth, England and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Have a listen. Unported License.

Apple 40
article thumbnail

#40years of educational technology: Games

Learning with e's

Many of the best selling video games have been appropriated for classroom learning, including Guitar Hero (used to teach a number of curriculum subjects, not just music), Sim City (Maths), World of Warcraft (Literature) and Grand Theft Auto (remarkably, used to teach citizenship). Unported License. Unported License.

Games 51
article thumbnail

#40years of educational technology: Games

Learning with e's

Many of the best selling video games have been appropriated for classroom learning, including Guitar Hero (used to teach a number of curriculum subjects, not just music), Sim City (Maths), World of Warcraft (Literature) and Grand Theft Auto (remarkably, used to teach citizenship). Unported License. Unported License.

Games 50
article thumbnail

Our digital future 11: AI enhanced course design

Learning with e's

Rather, it is the persistent assumption that 'grading' is paramount for the measurement of student understanding, and that we should focus the power of AI to support this kind of pedagogy. Previous posts in this series: 1: Telecommunications 2: Classrooms 3: Music 4: Enhanced vision 5: Robot teachers? Unported License.

Digital 54