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Not Everyone is a Social Customer | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Not Everyone is a Social Customer by Paul on February 11, 2011 in Development Tools , customer service , social learning A couple weeks ago I wrote a blog about the need to train your clients on the various methods of…training.

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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Bookmark on Delicious Digg this post Recommend on Facebook Buzz it up Share on Linkedin share via Reddit Share with Stumblers Tweet about it Subscribe to the comments on this post Print for later Bookmark in Browser Tell a friend No comments yet. It’s not enough for people within functional areas (clusters) to connect. Properly d.

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Surfing the Net: Waste of Time or Personal Directed Learning.

Dashe & Thomson

Our conversation centered on whether or not companies should limit their employees’ use of the internet and social media while at work. One friend mentioned that her company doesn’t allow her to use the internet, period, because they expect her full attention to be on patients for the entire day. And she felt this to be acceptable.

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The Return of the (Digital) Native | Social Learning Blog

Dashe & Thomson

What’s more, they are beginning to use it at an increasingly young age – a recent study from the Joan Ganz Cooney Center and Sesame Workshop (producers of Sesame Street) found that 80% of children age 5 and under use the Internet at least once a week. Download the whitepaper » Blog this! Liam McCoy: Thanks for this. Properly d.

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The Sound of Silence | Social Learning Blog

Dashe & Thomson

If you had to choose an eLearning provider solely on the basis of samples, and one gave you a module with just text, and the other gave you a module with text and a voice-over provided by professional talent, you’d be likely to think the latter represented the better product. And you’d be wrong. Download the whitepaper » Blog this!

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

The Washington Post recently ran an article on Project MMOWGLI (Massively Multiplayer Online Wargame Leveraging the Internet), a new MMORPG being rolled out by the Office of Naval Research (ONR) that will allow thousands of players to participate in solving geopolitical crises created by hypothetical pirate attacks off the coast of Somalia.

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Learning from The King's Speech | Social Learning Blog

Dashe & Thomson

Supercomputer’s Win on Jeopardy: Little Comfort to Those Implementing Enterprise Computer Software → Download Free Whitepaper The Top 10 Pitfalls of End User Training – and How to Avoid Them Given the current state of the economy, businesses large and small are looking for ways to improve productivity while maintaining quality.