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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Here is what he wrote on the Second Life blog. With the above cited article containing quotes like: Scott Diener, associate director for information-technology services at the University of Auckland, said his institution was “very likely to move out of Second Life.” However, do I think Second Life is going away?

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A.I., XR, Digital Twin – Which will drive Learning Technology?

eLearning 24-7

“It’s a terrible product.” Midjourney, another generative AI tool (also free), where an individual created a comic book, using the tool (which changes text to images/art/graphics), and now has come afoul with the U.S. From a learning system standpoint, and an e-learning tool/product or even generative A.I.

Digital 84
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Cammy Beans Learning Visions: Kineo Product Knowledge E-Learning Webinar

Learning Visions

Monday, July 13, 2009 Kineo Product Knowledge E-Learning Webinar Kineo will be holding a free webinar on creating effective product knowledge e-learning on July 16th, 2009. Product knowledge training creates major challenge for organizations, including: Keeping content up to date: products change rapidly.

Knowledge 100
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A whole new world

E-Learning Provocateur

Arguably the best known virtual world today is Second Life. Anyone can download the Second Life Viewer from the Internet and set up a basic account for free. Second Life also has its own economy. In other words, people entered Second Life for fun. So who else has entered Second Life?

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Linden Labs Raising Prices But Extending Discount for Current Users

Kapp Notes

As you may know, Linden, on October 4th, announced a plan to raise prices for educational and non-profit users of Second Life and not a little increase, a whopping doubling of the previous discount. Or something like Web.alive or the Finnish open source product realXtend. If someone makes an open invite, might a switch occur.

Linden 170
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New Learning Solutions

Tony Karrer

As I mentioned in Blogger Outreach , I'm now getting quite a few emails that are announcements of new services, products, events, etc. One thing that really surprises me is the number of new products that constantly appear that leave me scratching my head. A marginally better new product is not going to do anything in the market.

Solution 100
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A Conversation with Andrew Hughes

Kapp Notes

We are currently developing in a plethora of virtual world spaces such as Second Life, OpenSim, Open Wonderland, as well as a handful of gaming engines such as Unity 3D and Unreal engine. Based on this project, we have launched a web-based product called “3D Virtual Campus Tours” for college recruitment. Avatar customization.