Gaming in Corporate Training: Asset or Liability for Employees?
TOPYX LMS
OCTOBER 13, 2016
In the early 1950’s, computer scientists designed video games for the purpose of aiding research. The question is, “Is engaging in serious games at work an asset or a liability for employees?” The post Gaming in Corporate Training: Asset or Liability for Employees? Gaming is a practice that has been around for a few decades.
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