article thumbnail

4 Tips to Writing eLearning Scripts That Sing

Association eLearning

One note of caution for lightening your scripts. This might be okay depending on your audience, but if your eLearning will be translated or localized, these informal phrases can be misunderstood in other cultures. Share it on StumbleUpon. Consider lightening up your scripts using list organizers. Send via Email.

article thumbnail

How Do You Find A Great Instructional Design Company?

Spark Your Interest

How Do You Find A Great Instructional Design Company? In an earlier article we discussed 10 Qualities and Skills of a Great Instructional Design Company. While that post describes the top qualities and skills you should look for, how do you actually find a great instructional design company? appeared first on Spark + Co.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Learning Game Design Series, Part 4: Game Elements

Knowledge Guru

Welcome to Part 4 of my multi-part Learning Game Design series. Now we’ll move on to game elements. There are many game elements you can include; this graphic shows 12 common ones: Note: Because there are so many, this post focuses only on the first five. In my last post , I talked about game mechanics.

Games 219
article thumbnail

Crash Course For Constructive Feedback

Association eLearning

Leave conflicting notes. One note says, “Replace the word ‘dog’ with ‘canine’ throughout this module.” A second note in the same document says, “Add the sentence, ‘The dog ran.’ ”. If you’d like to read more about instructional design best practices, check out the rest of this author’s blogs. How should I know?

Course 187
article thumbnail

Adam Cannon Responds to #AskMeMonday on Captivate 2017

eLearning Brothers

Captivate (and it’s predecessor, Robodemo) has been around for well over a decade now, and for a large portion of that time there has been no option for designing for mobile technologies. Until now, there wasn’t really a good solution for making those courses available on a mobile device.

Captivate 108
article thumbnail

Using Fantasy in Instructional #Games

Kapp Notes

It turns out that there are several valid and research-based reasons for including fantasy as a key element in the design of games to help people learn. I am often asked if an instructional or training game should be “realistic” or can the game have “fantasy” elements and still be an effective learning tool.

Cognitive 234
article thumbnail

Captivate 8 Custom Motion Effect Example

Experiencing eLearning

The movement is saved as a custom effect (drive_away) so I can reuse it, as explained by Lieve Weymeis on her blog. One note about these custom effects: they seem to be very glitchy and unstable. The custom effect contains a Left-to-Right movement (which I edited to move up instead of left to right) and a ScaleTo 0.8.

Captivate 170