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10 Training Tracking Tool Options To Boost Team Learning

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Moodle Learning Management System, Pearson LearningStudio, Sakai Collaborative and Learning Environment, BrainHoney, Desire2Learn, itsLearning, and Epsilen. Advanced gamification. Can store, organize, and search training materials. Integrations. Noted customers. University of Illinois, U.S. Department of Defense, U.S. Key features.

Track 59
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The Top 5 Best Bridge LMS Alternatives

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Moodle Learning Management System, Pearson LearningStudio, Sakai Collaborative and Learning Environment, BrainHoney, Desire2Learn, itsLearning, and Epsilen. Advanced gamification. Can store, organize, and search training materials. Integrations. Noted customers. University of Illinois, U.S. Department of Defense, U.S. Key features.

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Five LMS Lists

eLearning 24-7

A new feature is gamification (but the vast majority of LMSs do not have it yet as a component). May or may not include social, gamification and on/off synch (although a couple have it on their roadmap). I know of one vendor that is adding learning mastery with a gamification twist to it. Must include analytics and reports.

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Top Ten Learning Management Systems – July Rankings

eLearning 24-7

8 Growth Engineering – With gamification all the rage in the LMS space it is only natural that a pure gamification LMS hits the top ten rankings. Sorry Desire2Learn and Blackboard. Also they have no online/offline synchronization which is becoming important to those TPs focusing on B2B and even B2C channels. #8

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The 10 Best MindTickle Alternatives

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Moodle Learning Management System, Pearson LearningStudio, Sakai Collaborative and Learning Environment, BrainHoney, Desire2Learn, itsLearning, and Epsilen. Advanced gamification. Gamification for training. Can store, organize, and search training materials. Integrations. Noted customers. University of Illinois, U.S.

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Review of #ASTD2014 International Conference and Expo

eLearning 24-7

For example, Desire2Learn and Blackboard were there, Instructure was missing, along with many other well known education focused systems. I’d even include gamification offerings. ”, nor did I see e-learning gamification vendors. The platform also has a solid gamification component.