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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

As quoted by Adobe, the Open-Screen project has grown to around 70 ecosystem partners world-wide, which means many devices would be made capable of supporting the outcomes of this Adobe initiative. Adobe also unveiled Flash platform 10.1 beta to developers and content providers at the same event.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.

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Updates On HTML5 From Google I/O

Upside Learning

The two announcements which would make the HTML5 development easier and less time consuming are –. In one of my earlier post I have mentioned that HTML5 specifications lack in defining the audio/video format so different browsers support different video [Ogg Theora and H.264]

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. So one can now develop software that can actually “play” SWF content. Is there competition for Flash?

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Flash: an End of an Era – What You Need To Know

Aptara

Flash: an End of an Era – What You Need To Know. In 1996 Macromedia first introduced the Flash Player, developed to play videos, animations, and audio and to support enhanced interactivity in web browsers. Flash Player is not supported on mobile devices (iOS and Android).