Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

Adobe also unveiled Flash platform 10.1 beta to developers and content providers at the same event. What does it mean for elearning (or should I say mlearning) industry? Flash is the favorite delivery platform (development tool) for eLearning courses due to its huge install-base and ability to produce engaging content. So if you do some mlearning development the solution would most probably limit its access to the targeted device only.

The ongoing work of learning standards

Litmos

At the dawn of the video recording age, a battle raged about the best standard to use: VHS or Betamax. In it, Sony came out with a better standard, but kept it to themselves. Meanwhile, JVC’s VHS standard wasn’t quite as good, but they openly licensed it. As Stephen Johnson tells us, in his book Where Good Ideas Come From , the openness of standards fosters innovation. . Standards provide several benefits. Learning Standards.

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Adobe wants to latch onto the developer group that’s comfortable with Flash, yet wants their services and content to run across platforms – this by making its runtime consistent across all devices and encourage developers to design accordingly. Obviously, using Flash platform tools offered by Adobe.

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Updates On HTML5 From Google I/O

Upside Learning

At Google I/O event last year HTML 5 capabilities were demonstrated to developers for the first time. This year at the Google I/O some important announcements have been made which will make HTML 5 development easier across different browsers. . The two announcements which would make the HTML5 development easier and less time consuming are –. Also Adobe has announced that they would be supporting the WebM video format in the next release of Flash Player.

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Flash: an End of an Era – What You Need To Know

Aptara

Flash: an End of an Era – What You Need To Know. In 1996 Macromedia first introduced the Flash Player, developed to play videos, animations, and audio and to support enhanced interactivity in web browsers. Over the years web browsers matured and so did Flash Player, which became the most widely used plug-in to play multimedia elements on a web page. Flash Player is not supported on mobile devices (iOS and Android). New Content Development.

Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. Clearly Apple is backing HTML 5, CSS 3 and JavaScript for developing future web applications. Is it ready for eLearning Development? More specifically- Is it ready to compete with Flash for eLearning Development?

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Elearning development tools: only Adobe? Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web.

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Elearning development tools: only Adobe? Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web.