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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Games create a sense of “flow” – a concept coined by theorist Csikszentmihalyi (pronounced “Chick sent me high”).

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Game Design, ChatGPT Prompts: ID Links 6/6/23

Experiencing eLearning

This post includes links on game design, branching scenario tools and templates, ChatGPT prompts for ID, AI tools, learning science, engagement, and the “magic email” for freelancers and consultants. When designing eLearning games using interactive stories, ask yourself the following six questions: What’s the point?

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L&D and D&D: Learning and Role Playing Games

Experiencing eLearning

I was invited to be part of a discussion about D&D (Dungeons and Dragons), role playing games, and learning. We discussed our experiences with paper RPGs, both as players and DMs (Dungeon Masters, the folks who run games). We talked about how games overlap with instructional design. Watch the video.

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Explainer Videos in Modern eLearning — 7 Ways to Ace the Game

CommLab India

These short, visually engaging videos have proven to be a game-changer in the modern training landscape. In this blog, we'll delve into the importance of visual learning, explore why explainer videos are becoming a popular corporate training tool, and discuss how they can elevate your eLearning experience.

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Because games provide a fun, motivational, and risk-free medium to compete, collaborate, and conquer. More and more instructional designers are asking what games they should use to increase the effectiveness of their training and to engage their target audience.

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Why Is Game-Based Learning Important?

eLearning Industry

This article discusses game-based learning, including its benefits and the various forms it can take in children's education. This post was first published on eLearning Industry.

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Why discussion forums are helpful in training

Wizcabin

A discussion forums enables instructor-to-student and student-to-student interaction and is the heart of online training because learners from different locations can easily interact and learn from each other. Furthermore, discussion forums create collaborative learning that adds more uniqueness to your eLearning course.

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How Video Learning Is Transforming Skill Mastery in Sales

Speaker: Pat D'Amico, Founder and CEO, About-Face Development

Join us as we delve into how technology advancements in learning are changing the game and why it’s critical to sales success. In this session we will discuss: Why video-learning can better meet the needs of today’s learner in the sales environment.

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

In this fireside chat, leading L&D experts Stephen Baer and Luke Talbot will discuss the exciting technological advancements in eLearning, as well as: Immersive learning: Game-based, VR, and AR. Video coaching programs. Storytelling design. Tips for virtual instruction engagement.

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.