2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

Here is the short, graphical version: Our 2017 eLearning predictions set in terms of Gartner’s hype cycle. And below the fold, the long version, broken into the five stages popularized by Gartner: Innovation Trigger. As I wrote last year, “Online learning lags behind other industries in adopting new technologies. It would be like asking where economics fits on the chart.”

2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

Here is the short, graphical version: Our 2017 eLearning predictions set in terms of Gartner’s hype cycle. And below the fold, the long version, broken into the five stages popularized by Gartner: Innovation Trigger. As I wrote last year, “Online learning lags behind other industries in adopting new technologies. It would be like asking where economics fits on the chart.”

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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D., helps organizations align technology with how we think, work, and learn. He integrates creativity, cognitive science, and technology to lead development of strategic solutions including award-winning online content, educational computer games, and websites, as well as adaptive, mobile, and performance support systems. THE INTERVIEW: 1. How do we ensure learning faster than everyone else?

eLearning Conferences 2012

Tony Karrer

Past years eLearning Conferences 2011 , eLearning Conferences 2010 , eLearning Conferences 2009. The list focuses primarily on the use of eLearning, technology in educational settings and on teaching, learning, and educational administration. Please note that events, dates, titles, and locations may change; thus, CHECK the specific conference website. All Internet addresses were verified at the time of publication. Online.

CLARK QUINN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D., helps organizations align technology with how we think, work, and learn. He integrates creativity, cognitive science, and technology to lead development of strategic solutions including award-winning online content, educational computer games, and websites, as well as adaptive, mobile, and performance support systems. How do we ensure learning faster than everyone else? What are the trends?

Spending Some Time At Penn State to Learn about Games and Social Media

Kapp Notes

The past few days, I have spent quite a bit of time at Penn State University. First I visited for the football game against Minnesota. Next, I returned to learn about the use of Social Media across the Penn State Campus and the development of Penn State's Educational Gaming Commons area. First I visited with Cole Camplese who is the Director of Education Technology Services at Penn State (and an alumni).