October, 2012

Trending Sources

Game Based Learning – Why Does it Work?

Bottom-Line Performance

This is the full text of a “scroll of knowledge” from the Knowledge Guru himself. He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. A Learning Brief by Sharon Boller.

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A Conversation with Michael Allen–ADDIE, SAM & the Future of ID

Kapp Notes

For those of you who may not know, Michael W. Allen is a leader in the field of design, developing and delivering online instruction.

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eLearning: Quick Infographics

I Came, I Saw, I Learned

by AJ George  Last week I wrote about how to use PowerPoint to design your own infographic. It wasn't too hard, but hey, we're not all designers here, amirite? If designing your own infographic had you throwing up your hands in defeat, maybe you should try out Easel.ly.

From eLearning to mLearning: The Top 5 Challenges beyond Technology

mLearning Revolution

Let’s get one thing out of the way, the future of eLearning isn’t about adding more ‘ animations ‘ to our existing eLearning (in the name of making courses more engaging), neither is it about an eLearning 2.0 vision.

Building a Business Case for Customer Training

Looking to expand your customer training program? Your executive team will likely have some concerns. Download this guide to learn how to prove the value of training and tackle objections head-on.

More Trending

5 Ways Tin Can API Revolutionizes eLearning

Bottom-Line Performance

Do these sound familiar? “Brian watches a tutorial on how to fix a problem in Photoshop.” ” “Jane emails a co-worker in another building to solve a work issue.” ” “Lionel completes level two of a mobile learning game on sales skills.”

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Four Articles & Papers Defining this thing called #Gamification

Kapp Notes

Here are four papers, articles, and/or chapters that discuss various aspects of gamification and what it means to education, learning and the public in general. WARNING–There is not a general consensus among these articles…that’s exactly why I collected these different views.

Do instructional designers need to know about what they are designing?

Clive on Learning

I remember many years ago being told of the important difference between process and content. It was applied in that context to managers, the inference being that management is a process that can be applied to any domain. In other words, if you’re a good manager, then you can do a good job wherever you’re asked to apply your skills, whether that’s a school, a hospital, a retail chain or an engineering company. I was always sceptical, but I got the idea.

Think Multiscreen (vs. iPad-only) when developing an mLearning Strategy

mLearning Revolution

One thing I stress in my mLearning workshops is the fact that having an iPad-only strategy for Learning is not a thorough mLearning Strategy.

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Take Charge of your eLearning environment

Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.

The Future Of Mobile Learning

Upside Learning

Last week Amit and I made a small presentation to the Mobile Learning MOOC (MobiMOOC) about the possibilities in the future of mobile learning.

Adobe Captivate 6: Branch Aware

I Came, I Saw, I Learned

by Lori Smith. Branch Aware is new in Captivate 6. Unlike other new features (like HTML5 support and Themes), Branch Aware has gotten little attention and few people understand what the option does.

Why Learning Games Succeed Where Traditional Training Fails

Bottom-Line Performance

Why is everyone always picking on traditional training? And what makes learning games so special anyway? It’s not that we dislike traditional training, we just think there are a lot more benefits to learning games.

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Does #Gamification Have Advantages Over Traditionally Designed Instruction?

Kapp Notes

Gamification has several definitions but the one I find most compelling is one that involves elements of games beyond just points, badges and leaderboards. A definition that includes using elements like challenge, story, role-play, feedback–what I call “deeper” game elements.

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

Transforming learning and development

Clive on Learning

In a series of posts on the Onlignment blog that has run throughout 2012, I have endeavoured to explain how transformation can take place in workplace learning and development. I started the series by setting out the need for transformation.

How to Encourage Physical Activity as Part of a Learning Strategy

Absorb LMS

The year 2012 will likely be remembered as the “ Get Off Your Butt ” year. In recent months, major studies have been published indicating that sitting for extended periods dramatically increases our risk of getting a wide range of diseases and significantly shortens our lives.

5 Tips To Maximize ROI Of Your LMS

Upside Learning

As I keep meeting many of my prospects, I always confront a very common question, “Can you help us to understand how we can maximize the Return on Investment (ROI) of our LMS?”. The question indirectly extends to how can we calculate the ROI of an LMS and highlight the positive outcomes of it.

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Online Systems for Behavior Change

Tony Karrer

I've always believe that to truly have impact on performance, we need to be experts at Behavior Change. I've written a few times over the years on aspects of solutions that ultimately drive a change in behavior that leads to performance improvement.

Learning Insights Guide 2017: Progress with Purpose

Navigating the ever-changing world of eLearning can be a challenge, but many people are finding a way to manage it, as well as a clear path forward. With Learning Insights, you can develop an even clearer sense of purpose, taking your vision to reality.

Mobile Learning and Games: 3 Ways They Mix

Bottom-Line Performance

For most of us, our phones are the first things we touch when we wake up in the morning and the last before we go to sleep at night. We know our cell phones inside and out and, whether we will admit to it or not, will jump on any opportunity to use them more.

Interesting InfoGraphic, Do Educational Video Games Work?

Kapp Notes

I think this is an interesting depiction of video games in schools. From: OnlineCollegeCourses.com. Used under Creative Common Licence and with written permission. Games

New directions in self-study e-learning: social interactions

Clive on Learning

Over the past week I’ve been heavily involved in helping to judge this year’s E-Learning Awards. I used to have a role in administrating them, but I never got to see any of the entries. Last year and this I’ve been on the panels for several of the categories and it’s been a real eye-opener. First and foremost, the experience has lifted my spirits. I get so much flack from trainers about boring e-learning that nobody wants to do, that sometimes I despair that we’ll ever get it right.

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Free Halloween Ghost Chaser Game

eLearning Brothers

Happy Halloween from the eLearning Brothers team! It is time to scare up a little fun…and possibly win some free products. All you have to do is avoid the ghosts! Take a break from your daily routine and see if you can beat our times! Click the link below to play Ghost Chaser. Play the game.

[New eBook] The 3 Stages of Customer Training Development

Want to expand your training efforts? You’ll often see success by starting small and growing your program in a sustainable way. Download the eBook to learn more.

TV In The Future Of Learning

Upside Learning

In the last couple of posts, I have been exploring themes that are related to the future of technology-mediated learning. One element discussed was television and how TV will probably continue to hold its own in a ‘multi-screen’ world.

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Tablets will replace PCs but not in the way you Think

mLearning Revolution

(image credit: [link]. I’m fully convinced that mobile devices, especially Tablets, will eventually replace our traditional desktop PCs!

Video as eLearning: 15 Tips

Web Courseworks

I was recently featured in an article in In Business magazine that highlights “The Online Video Phenomenon” and talks about the upsurge of online video marketing. Why is it so popular? Well, as stressed in the article, online video marketing is popular because it allows a story to be taken around the world, it “brings a much [.]. eLearning elearning eLearning myths InBusiness internet Madison Media Productions Madison Productions Inc.

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Three Videos Related to the Future of Learning

Kapp Notes

Here are three videos, all from a slightly different perspective that, I think, are related in one way or another to the future of learning both within organizations and within academic institutions. We need to learn from the expert teachers, from what is happening online and, of course, from games.

The complete eLearning journey

As an eLearning designer wouldn’t it be great if you could take charge of your eLearning environment right from storyboarding your ideas to generating responsive eLearning courses to being able to effectively deploy and track your learners’ performance?