January, 2013

eLearning: Copyright Caboodle

I Came, I Saw, I Learned

by AJ George  Copyright in the eLearning biz can get confusing. Can you use that awesome image you found on Google in your eLearning course? What if it's just for internal view? What if you're going to sell it? What if it's for a paying client to use internally?

Testing Games vs. Teaching Games

Kapp Notes

There is an important difference between games that teach a learner how to do something and games that test what a learner already knows. Too often those two types of games are confused and an instructional designer or other person places the wrong type of game into the curriculum.

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Trending Sources

Learning Trends, Technologies, and Opportunities – New White Paper by Sharon Boller

Bottom-Line Performance

Sharon Boller , President of Bottom-Line Performance, has authored a new white paper: “Learning Trends, Technologies and Opportunities.”

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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

Last week I asked if you had thought about mEnabling your eLearning for iPads (mEnabling, is what we are calling the process of getting your existing eLearning to run on iPads and other tablets) but didn’t really tell you how? So here’s a few – 15 actually!

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2018 Customer Training Goals

Are your customer training goals actually achievable? Or will they be cast aside as your team gets caught up in their daily tasks? If you’re not sure, this guide can help.

More Trending

Adobe Captivate 6: Audio Control Without a Playbar

I Came, I Saw, I Learned

by Lori Smith  If you've spent any time using Captivate's new Pretest and the Branch Aware settings, I think you will agree that they are very cool. However,

Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

In 2005, Robert T. Hays, of the Naval Air Warfare Center Training Systems Division published the results of an extensive literature review on games for instruction. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005.

4 Ways Gamification Drives Business Results

Bottom-Line Performance

What’s the value of a more informed sales rep? What’s the ROI of a more engaged employee? These types of results are hard to quantify, yet they drive meaningful value for a business. Plenty has been written on the value of games and gamification.

Designing eLearning For iPads (LT 2013 – Slide Deck)

Upside Learning

We have been talking a lot about iPads (by iPads we also imply other ‘tablets’) on our blog for the past couple of weeks. And it’s for a reason.

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Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

20 Most Popular Learning Management Systems [INFOGRAPHIC]

LearnDash

In recent years, one thing has become abundantly clear: the learning management system market is growing by leaps and bounds. I remember the days when the only viable LMS was Blackboard – and the cost for implementation was somewhere to the tune of $25,000.

The nature of e-learning in Australia

Spark Your Interest

This post is written by Ryan Tracey. The young nation of Australia has a rich history in e-learning. They say necessity is the mother of invention, and so in 1951 the School of the Air was launched to educate children dispersed across the outback.

How to succeed with online learning for colleges and universities

eLearning 24-7

If you are a bricks and mortar college or university, you may be considering offering online courses. Heck, you may have already begun to offer them. The problem is there is a right way to do it and lots of wrong ways to do it. What I’m seeing is a lot of bad. History. When you ask folks what was the first 100% online university most will say the University of Phoenix. Sadly, they would be wrong. The first was Jones International, which also was the first accredited online university.

Using Fantasy in Instructional #Games

Kapp Notes

I am often asked if an instructional or training game should be “realistic” or can the game have “fantasy” elements and still be an effective learning tool.

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State of the Front-Line Manager

It's no secret that front-line managers are essential to your organization's success. They form the base of your leadership development funnel and, most likely, account for over half of all your organization's leaders. Improving how front-line managers perform yields mouthwatering increases in how individual contributors perform.

The moot point of MOOCs

E-Learning Provocateur

Some people are head-over-heels in love with MOOCs. Or perhaps more accurately, the idea of MOOCs. They believe the new paradigm will democratise – and even revolutionise – education. Others, however, consider MOOCs a passing fad, an unsustainable business model, yet another a buzzword destined for the scrapheap like so many before it. I happen to stand somewhere in the middle.

50 Best eLearning Posts Of 2012

Upside Learning

We hope you have had a good start to 2013. We are going to make it even better! We have compiled the 50 best eLearning posts of 2012 from our blog. It’s a chance for you to catch up on some interesting stuff you might have missed the last year.

Case Study: Flipped Classrooms Work for Students. Period.

KnowledgeStar

This case study grabbed my attention for several reasons. It is written by the Greg Green, the Principal at Clintondale High School in Clinton Township, Michigan. It talks about how he flipped what he terms ". a financially challenged school near Detroit". The flipped version of the school way out-performed the standard model that was failing in almost every respect.

The nature of e-learning in Australia

Spark Your Interest

This post is written by Ryan Tracey. The young nation of Australia has a rich history in e-learning. They say necessity is the mother of invention, and so in 1951 the School of the Air was launched to educate children dispersed across the outback.

Content Planning Map: A Template for Training Teams

Are you delivering disjointed feature-based training? Rather than looking at small tasks, focus training content on goals that you want your students to achieve. Download the template to learn how!

How to Buy a LMS

eLearning 24-7

Before you jump into purchasing a LMS it makes sense to cover the basics, understand the jargon, decide if you want to go it alone or hire a consultant and last but not least realize you are not alone in the process. Jargon. The industry uses a lot of jargon and it is easy to become confused. Let’s break down the most common terms and two new terms hitting the space. LMS – Learning Management System – most commonly sought out by folks.

AAF-Greater Lehigh Valley Gamification Presentation Resources

Kapp Notes

Here are the resources for my presentation to the American Advertising Federation (AAF) Greater Lehigh Valley Chapter. Here are the slides: Gamification Strategies How to solve problems, motivate and engage people through Games! from Karl Kapp.

The moot point of MOOCs

E-Learning Provocateur

Some people are head-over-heels in love with MOOCs. Or perhaps more accurately, the idea of MOOCs. They believe the new paradigm will democratise – and even revolutionise – education. Others, however, consider MOOCs a passing fad, an unsustainable business model, yet another a buzzword destined for the scrapheap like so many before it. I happen to stand somewhere in the middle.

How Mobile Devices are Influencing User Interface Design

Absorb LMS

“Dear Doctor, I’m concerned about Stanley. He has developed an unusual growth between his left thumb and index finger. The growth is the size of an average hardcover book, yet thinner. One side is silver and emblazoned with the image of an apple. The other glows with an iridescent light.

The Secret to Getting Learning Results May Not Be What You Think

Do you struggle to achieve measurable results with your learning solutions? If so, you’re not alone. According to CEB, traditional training only creates 37% learning transfer. This guide explores the causes of poor transfer and concrete steps to achieving better outcomes.

State of the E-Learning Industry [INFOGRAPHIC]

LearnDash

Well it is now official, 2013 is here (so much for all of those Mayan predictions) and there are certainly big things on the e-learning horizon.

A formula for successful online distance learning

Clive on Learning

This Wednesday I hosted the first in a series of webinars in which winners of the 2012 E-Learning Awards present their projects and describe how they set about achieving their successes. This is the second year of these webinars and I'm delighted to be involved, primarily because I find the projects so inspirational. It's a bit depressing when you come across dull e-learning, so when you see how it really can be done it puts a spring back in your step.

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eLearning 24-7

I’m still stunned at the amount of misinformation that is continuing to fester on the Internet and on sites such as Linkedin. People have serious questions, real questions and in return they get all types of responses, many of which are just not true.

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Summary of #Games Research Qualitative Literature Review Conducted by Fengfeng Ke

Kapp Notes

Most of the time a meta-analysis of studies looks at only the numbers as a means of comparison. Here is an interesting qualitative meta-analysis and the highlights of the results. Fengfeng Ke, a researcher focusing on digital game-based learning, computer-supported collaborative learning, and simulations for instructional use, conducted a review of 89 research articles that provided empirical data on the application and effectiveness of computer-based instructional games.

The Essential Template for Your Customer Training Strategy

Looking to build your customer training strategy? The process can be overwhelming, if you don’t have a set plan from the start. This template can help.

Adobe Captivate 6: Instant Answer Feedback

I Came, I Saw, I Learned

by Lori Smith  Adding a quiz to an eLearning lesson gives you the ability to assess a learner's comprehension. Certainly tracking comprehension and pass/fail rates is important for anyone designing a course. However, quizzes can often be stressful to the learner.

How Mobile Devices are Influencing User Interface Design

Absorb LMS

“Dear Doctor, I’m concerned about Stanley. He has developed an unusual growth between his left thumb and index finger. The growth is the size of an average hardcover book, yet thinner. One side is silver and emblazoned with the image of an apple. The other glows with an iridescent light.

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Moving from Linear to Non-linear Courses: 3 Simple Tips

Raptivity

We have all witnessed the recent paradigm shift from linear to non-linear e-learning courses. Well, this means that instructional designers are all on their toes struggling to create non-linear designs. Creating designs that allow learners to explore knowledge through challenges [.].