2016

A Range of Options for Scenarios and Storytelling

Experiencing eLearning

When someone mentions scenario-based learning, do you automatically think of complex branching scenarios? While that’s one way to implement scenarios (and a very effective one!), I don’t think it’s the only option. A range of options are available, from passive to active.

ILT 422

How do you create a perfect blend of the various learning components?

Origin Learning

The learning landscape is not constant, shifting the learning focus on learners, learning, skills, goals and attitude. A decade ago, there was a tug of war for the online and the traditional learning.

Top Experts Predict What Will Transform ELearning in 2017

JoomlaLMS

ELearning is a rapidly evolving and constantly changing field that is never at a stop. A few years ago eLearning was perceived as an innovative way of studying. This very day eLearning is taken for granted, whereas the changes happening inside the eLearning field itself are accepted as innovations.

The Top 200 Tools for Learning 2016 is announced

Jane Hart

It was in 2007 that I compiled the first Top 100 Tools for Learning from the votes of learning professionals worldwide and have done so every year since then. This year to mark the 10th anniversary I have compiled the TOP 200 TOOLS FOR LEARNING 2016.

Tools 286

6 eLearning Trends in Custom eLearning Solutions

Most digital learning trends focus too much on the "digital" and not enough on the "learning". It is not enough that content builders master available tools. We need a return to core learning fundamentals. Get Inno-Versity's eBook for 6 of the most important trends coming to digital learning.

GAMIFICATION IS ABOUT ENGAGEMENT

Learnnovators

The post GAMIFICATION IS ABOUT ENGAGEMENT appeared first on Learnnovators. Gamification Gamified Learning Corporate Gamification Corporate Training Games Karl Kapp Learnnovators

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15 E-learning Tips to Design Effective E-learning Courses

CommLab India

eLearning is an exciting option for both learners and trainers. It saves time, resources, and cost apart from being portable and easily translatable.

How to fix our senseless compliance training

E-Learning Provocateur

All big organisations have a Learning Management System. It’s used to track and record the training that the employees do. In practice, it tends to be used to administer compliance training, though it can be much broader than that. And this is a good thing.

The benefits of applying the 70:20:10 learning framework

Docebo

Considering a new informal learning approach? New report outlines the benefits of applying 70:20:10.

eLearning Trends of 2016

Association eLearning

As the year ends, we look back at three eLearning trends of 2016. What was predicted? What did you think was important? The results may surprise you. eLearning Trends: Gamification. At the end of 2015, Gamification was the hot trend. We saw analysts predict the continued rise of gamification in 2016.

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A New Segmentation Model for Customer Onboarding

A great customer onboarding program is a proactive and meaningful way to make a lasting impact on customer engagement, retention, and expansion. In this eBook, Skilljar will show you a new framework for building a customer onboarding program, including how to segment users and drive long-term value and retention through education.

Mindfulness for Leaders

The Performance Improvement Blog

Mindfulness is defined as: … the psychological process of bringing one's attention to the internal and external experiences occurring in the present moment, [1] [2] [3] which can be developed through the practice of meditation and other training. [2]

Benefits of Scenario-Based Learning

Experiencing eLearning

Why are scenarios effective for learning? They provide realistic context and emotional engagement. They can increase motivation and accelerate expertise. Here’s a selection of quotes explaining the benefits.

The Ultimate Guide to Flipped Learning

Origin Learning

In the last article, Designing Blended Learning , we learnt a little about the various blended learning models. This article will focus on the Flipped Learning model. So, what are the features of the Flipped Learning model and how is it different from a basic blended learning design?

Guide 282

HTML5 for Mobile Learning Development: The Top Four Reasons for Choosing HTML5 as an Authoring Tool

G-Cube

With the growing popularity of the mobile enabled learning, the eLearning industry is also evolving to maintain its pace with the pertinent demands of the mobile learning development.

Developing a Results Driven Curriculum

A well-designed learning curriculum develops and nurtures skills needed to achieve organizational and business goals with the most effective and engaging set of experiences. This ebook outlines 5 critical steps to develop learning solutions that will help you achieve the most ambitious objectives.

Jane’s Top 10 Tools for Learning 2016

Jane Hart

On Friday 23rd September, voting closes in the 10th Annual Survey of Learning Tool – so it’s not too late to vote! You can find out how to do so HERE – essentially it involves sharing your own Top 10 Tools for Learning – anonymously or publicly.

Tools 275

THE LEARNING IN GAMIFICATION

Learnnovators

The post THE LEARNING IN GAMIFICATION appeared first on Learnnovators. Gamification Gamified Learning Applied Cognitive Psychology Educational Psychology Gamification Platform Gaming Karl Kapp Learning Learnnovators Retrieval Practice Simulation Spaced Retrieval

3 Tips on Writing for Animation

Allen Interactions

By Joslyn Schmitt, Associate Media Artist. Joslyn Schmitt e-Learning Animation

Tips 275

Tech Tools That Help eLearning Designers Collaborate

eLearning Brothers

The beauty—and sometimes the bane—of remote work is that you have the ability to create on your own. Most of the time, it’s great to have the space you need to think and get creative.

12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

3 uses of Virtual Reality in workplace education

E-Learning Provocateur

I’m always surprised when someone makes a sweeping declaration such as “No one’s using virtual reality in the workplace” I heard this very statement recently at an e-learning conference. Yep, an e-learning conference.

Save Your Learning Strategy from Collapse with this One Essential Report

Docebo

The One Report You Need to Understand Today’s Learning Trends and Save your Strategies from Collapse. It’s no secret that a learning and development (L&D) program is incomplete and ineffective without a robust L&D strategy.

Report 260

Top 5 eLearning Trends Happening Now

Association eLearning

I recently attended the Training 2016 Conference and Expo as an exhibitor. I was able to talk with many training and development representatives from a wide variety of organizations about their LMS needs. During these discussions I asked, “what aspects or features are you looking for in an LMS?

Trends 240

Megan Torrance Talks About Learning in Organizations

The Performance Improvement Blog

I’m always looking for examples of companies that put learning ahead of training. TorranceLearning is one of those companies.

Custom eLearning: What to Consider as an L&D Manager

A custom eLearning project is an exciting opportunity, but any L&D Manager will also tell you it can be challenging. Inno-versity shares 5 points to consider before kicking off your project. These concepts are critical to addressing the most common pain points which, IF addressed, will ensure success.

Scenario-Based Learning: Why & How

Experiencing eLearning

This is the recording of a presentation I gave to the Online Network of Learning and Development Professionals on September 28, 2016. The presentation covers: Why scenario-based learning works. A range of options for using scenarios in elearning and classroom training.

Instructional Design: The Process – Part 2

Origin Learning

In the last article , we discussed ID, ISD and the various models and frameworks associated with both. The article ended with an introduction to ADDIE framework of learning design. The five phases of ADDIE framework encompass the entire content development process, from discovery to delivery.

Helping Learners Pay More Attention: Can Classroom Strategies Work for e-learning?

G-Cube

In a classroom scenario, students are physically present in their classes, but not paying attention to all the lessons being taught. This lack of attention is evident in the results of the review assignments, quizzes, or exams. This leads to a sense of failure for the instructors.

Why is Twitter no longer No 1 on the Top Tools for Learning list?

Jane Hart

After 7 years at the top of the Top 100 Tools for Learning , this year Twitter fell back to No 3 place in 2016, and there’s been some talk why this is the case, so I thought I’d examine some of the reasons here. Anja thought it was because the mainstream had taken over my questionnaire!

Monetizing Customer Education: Free, Fee, and Everything In Between

Some of the best customer education programs monetize customer training to help offset program costs, fuel new initiatives, and enable additional investment in your programs. In this webinar, Skilljar will discuss the free-to-fee continuum and share best practices for developing a pricing and packaging strategy for your education offers.