2011

Questioning Gagné and Bloom’s Relevance

Experiencing eLearning

Several weeks ago, I had the pleasure of meeting Lauren Hirsh. Lauren needed to do an informational interview for her masters program, and I needed some new profile pictures. The pictures turned out terrific; I’m sure I got the better end of the bargain.).

Bloom 450

The Non-Training Approach to Workplace Learning

Jane Hart

The Training Department (aka the L&D dept) has traditionally focused on designing, developing, delivering and managing instruction – in the form of courses, workshops, e-learning and other training events.

Train 285

iPad Applications In Bloom’s Taxonomy

Upside Learning

This has bubbled up in my feeds not once, but several times now. It’s an interesting graphic that actually places example iPad applications into Bloom’s levels of performance in the cognitive domain. Focussed around students, and not really workplace learning, but interesting nonetheless.

Bloom 286

The Death of the Traditional Web: Implications for Self-Directed Learning

Dashe & Thomson

A friend of mine recently sent me a fascinating article titled “ The Shrinking of the Non-Social Web ” which contained some real eye-openers.

Web 283

A New Segmentation Model for Customer Onboarding

A great customer onboarding program is a proactive and meaningful way to make a lasting impact on customer engagement, retention, and expansion. In this eBook, Skilljar will show you a new framework for building a customer onboarding program, including how to segment users and drive long-term value and retention through education.

Develop HTML5 interactions with enhanced Raptivity 6.6

Raptivity

It’s been an exciting time for Raptivity users so far. But then, Raptivity has flexibility and this is certainly not the end. There is always room for improvement and innovation. And so…the new enhanced Raptivity 6.6, has all this and [.].

More Trending

eLearning Conferences 2012

Tony Karrer

Clayton R. Wright has done his 26th version of his amazing list of conferences again this year and has asked me to post again. Past years eLearning Conferences 2011 , eLearning Conferences 2010 , eLearning Conferences 2009. You can contact him at: crwr77@gmail.com.

The Biggest Myths in Learning and Development

Absorb LMS

In the early 1960s, philosopher Abraham Kaplan and psychologist Abraham Maslow independently described the idea that being in possession of an instrument affects our perception.

14 reasons why your multiple-choice quiz sucks

E-Learning Provocateur

Unlike some of my peers, I’m not an opponent of the multiple-choice quiz. It’s a convenient and efficient means of assessing e-learners, if it’s done well. The problem, unfortunately, is that it’s often done poorly. So poorly, in fact, it’s embarrassing.

Quiz 266

Top Resources for Instructional Designers

Learning Visions

So where do you send new practitioners for ideas and inspiration? Here’s a list I recently compiled for some new members on my team. Allen Partridge Adobe Captivate Blog For those of you who work with Captivate, you can’t miss Allen Partridge’s blog -- practical know-how with a spark.

Key Elements for Successful eLearning Projects

Discover how this rapid development process creates engaging, custom learning solutions on a timeline that works for you, why a strong learning culture is important, and how to showcase your Return on Learning (ROL) using data to tell the story.

Best Practices for Publishing to YouTube in the New Adobe Captivate 5.5

mLearning Revolution

I’ll keep this introduction short and to the point and get to the video quickly. One of my favorite new features in Adobe Captivate 5.5 is publishing to YouTube.

Integrating Game Design Principles into Instructional Design for e-Learning

Experiencing eLearning

These are my live blogged notes from the webinar. Any typos, awkward phrasing, or errors are mine, not the presenter’s. My side commentary in italics. Integrating Game Design Principles into Instructional Design for e-Learning.

The Horizon Report 2011

Jane Hart

Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are: Time to adoption: One Year or Less. Electronic Books. Mobiles.

Report 285

Learning Creativity and About Creativity From Lego

Upside Learning

From my first space themed set at age six, into the Technic range in my teens and twenties, I continue to indulge my fascination for Lego brick sets.

Toys 285

LMS Comparison: What Learning Solution is the Best Fit for Your Business?

Explore this detailed guide to see how traditional Learning Management Systems compare to an advanced online learning platform, and find out which type of solution is best suited to meet your learning program needs.

Four Phases of Learning

Dashe & Thomson

How Many Accelerated Learning Phases Are There? In the training world, the optimum number seems to be “four.” There are four learning styles, four stages of competence, and a four-level evaluation model. There is also a four-phase learning cycle.

Getting a Head Start with Mobile Interactions

Vikas Joshi on Interactive Learning

When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards.

In games and learning interfaces, strive for an interactive conversation interface

Kapp Notes

Here is some information that I have discussed before but it is worth repeating, as interface and instructional designers, keep in mind this interactive, engaging interface design technique.

Creating eLearning interactions gets more Flexible

Raptivity

This summer has been very eventful for us. Raptivity has been completely made over and is friendlier to the user like never before. Raptivity is no more limited to its application and use. It brings unparalleled flexibility to the user [.].

Developing a Results Driven Curriculum

A well-designed learning curriculum develops and nurtures skills needed to achieve organizational and business goals with the most effective and engaging set of experiences. This ebook outlines 5 critical steps to develop learning solutions that will help you achieve the most ambitious objectives.

Data is Not Knowledge

The Performance Improvement Blog

I like this quote by the Swedish author Henning Mankell that appeared in a Sunday New York Times op-ed column titled “ The Art of Listening ”: “. Many people make the mistake of confusing information with knowledge. They are not the same thing. Knowledge involves the interpretation of information.

Twiitering = learning?

Joitske Hulsebosch eLearning

I often have conversations about the role of social media in learning processes. Sometimes people might say: ' Ok, but twitter is not learning. How can you learn from 140 characters?! The theory about learning you embrace determine how you look at social media and its importance (or unimportance).

Yammer 242

Getting a job as an Instructional Designer

Learning Visions

I get a lot of emails from people asking me how to break into the ID field. They’ve been trying to get a job but haven’t found the right door to open yet. “I’ve I’ve been teaching for years and now I want a change.” “I’ve I’ve been reading up on the field and it seems really interesting.” “You

Job 242

From output management and e-Learning to output learning

Challenge to Learn

Recently I have reviewed a lot of e-Learning courses to get ideas for our further product development of easygenerator. One of the things I noticed was that learning objectives often play a secondary role or no role at all.

12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

E-learning That Makes You Make Tough Choices

Experiencing eLearning

Have you ever been tasked with developing e-learning that needed to jolt people out entrenched viewpoints? It’s a challenge, and one I certainly haven’t always succeeded in meeting myself.

Games 387

Key social learning resources: Part 6 #sociallearning

Jane Hart

Continuing my series of key social learning resources, here is this week’s selection. 1- In Jane Bozarth’s Nuts and Bolts column for Learning Solutions Magazine, this month she provides an excerpt from the eLearning Guild’s Report, Social Media for Learning.

Instructional Design And The Six Thinking Hats

Upside Learning

I spent most of my free time over the last few weeks reading Edward de Bono’s book, Six Thinking Hats , and thinking about how this thinking process can be applied to Instructional Design. Before I get to that, I’d like to give a brief overview of what the Six Thinking Hats are all about.

Silicon Valley Parents Question Value of Technology in Learning. Should We?

Dashe & Thomson

According to the recent New York Times series Grading the Digital School , parents in some of the most tech savvy places in America are questioning whether the investment in classroom technology is paying off. Many are sending their children to “low-tech” schools.

Monetizing Customer Education: Free, Fee, and Everything In Between

Some of the best customer education programs monetize customer training to help offset program costs, fuel new initiatives, and enable additional investment in your programs. In this webinar, Skilljar will discuss the free-to-fee continuum and share best practices for developing a pricing and packaging strategy for your education offers.