e-Clippings (Learning As Art): The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis)
Mark Oehlert
FEBRUARY 27, 2008
"In order to design educational games that remain effective as bothgames and as learning objects, it is necessary to understand howsuccessful games teach. Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us The Lewin Links This link should take you to the page I have on del.icio.us
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