e-Clippings (Learning As Art): The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis)
Mark Oehlert
FEBRUARY 27, 2008
"In order to design educational games that remain effective as bothgames and as learning objects, it is necessary to understand howsuccessful games teach. The Lewin Links This link should take you to the page I have on del.icio.us where I am linking to all the Lewin stuff I find.
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