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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 195
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 119
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Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. Work with and for consumers how to better manage their money. Focus on casual video games. Metcalfe’s Law.)