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The Art of Instructional Designing – PowerPoint Courses and Beyond

Raptivity

There is a forever need for corporate and educational online training to be effective and engaging, and the onus of the same generally lies with Instructional Designers. Raptivity as an ID’s artillery comes handy in creating meaningful interactions for eLearning course. However, just delivering the content ch unks may not suffice.

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Enabling Instructional Designers - Using Raptivity for Content Visualization

Raptivity

Effective content visualization is one of the key elements of instructional design. Raptivity can serve as a great aid at such times. Let me explain it using two scenarios: Scenario 1 Raptivity interactions are classified into various categories such as scenario based learning, games, presentation aids, quizzes, etc.

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Interactivity and the Flipped Classroom

Raptivity

The real value of this model comes from the fact that students can utilize the in-class time for participating in stimulating discussions and exercises, thus making it practically beneficial and more engaging. This would make in-class sessions even more effective as the learner would have already understood the concept.

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ASTD ICE 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group.

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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group.

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ASTD ICE Slides

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group.

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