Remove Effectiveness Remove Flash Player Remove Offline Remove Performance
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Five Mobile Learning Implementation Tips

Upside Learning

The guidelines that apply for effective learning are really not much different but for the change in context. However, it’s important to mention that some mobile devices like the iPod can be used offline; they can be connected to a computer and files copied onto them, avoiding download and bandwidth costs. We hope the tips help.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

True, mobile web app access methods are cheaper to design and deliver in multi-device mobile environments but the feature set still remains limited with respect to things like access to core device features (camera, accelerometer), device security, offline access and experience customization.

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43 Great eLearning Posts and 5 Hot Topics Including Google Buzz and iPad

eLearning Learning Posts

Creating a good elearning or ILT course: Getting SMEs to think about outcomes - Bottom-Line Performance , February 16, 2010 So…anyone can create a course, right? Helping Your SMEs Help You - Bottom-Line Performance , February 19, 2010 How to work with SMEs. Adobe AIR & Flash Player 10.1– Or why not? February 22, 2010.

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Why Use ActionScript 3.0 in Flash Based eLearning Development?

Upside Learning

It has many new APIs and better performance which were not available in the previous versions of ActionScript [AS 1.0 & AS 2.0] and is well backed by a great Flash developer community that has contributed in developing many open source frameworks/classes/APIs. Performance – The part of Flash player that renders AS 3.0

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Choosing Mobile Learning Solutions Using Standards

JCA Solutions

Using Standards Separately or Together for Effective Mobile Learning. With a wider variety of ways we could deliver learning experiences, combined with the desire to support and track performance, things had to change. It would have to be installed on the mobile device but would allow for offline work. Promises, Promises.