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E-Learning 101: Straightforward Answers to Fundamental Questions

ATD Learning Technologies

Augmented reality takes a view of a real environment and augments it with additional information or effects. Rather than just tracking course completion and quiz scores, this standard can be used to track a whole host of online or offline activities such as watching a video or performing an action.

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

They’ve be clearly invented by instructional designers/educators in lust with technology. The media has traditionally been Flash when built locally. Mass market availability permits any instructional designer with knowledge of the tools to design for a series of learning based checks.

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Any e-learning professional

CommLab India

Part of being an effective educator involves understanding how adults learn best –Steven Lieb. To maximize the effectiveness of this solution, you need toknow how we can mix and match ILT and eLearning to arrive at the perfect blend. H – HTML5. HTML5 is gaining ground where Flash fails. C – Curriculum.

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The Online Learning Jargon Buster

Learning Pool

This is ready-made content designed to be suitable for a wide range of learners in different organizations (without additional customisation). Learning Design AKA: Instructional Design. Learning design is the practice of designing, developing and delivering learning experiences, both digital and physical.

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Rapid Authoring Tips to Tackle Legacy Flash eLearning Content

BrightCarbon

Welcome to our comprehensive guide to handling legacy Flash eLearning content. This page has all you need to know to on how to rapidly republish or recreate your courses to adapt to the imminent end of Flash at the end of 2020. What is happening to legacy Flash eLearning content? Why is Flash ending? Why is Flash ending?

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iSpring – The One-Stop Shop to Build Online Courses in PowerPoint

CommLab India

Kevin from the Instructional Design team had to give a presentation on a research report to his team. iSpring is a comprehensive e-learning authoring toolkit; a PowerPoint add-in, this tool makes it extremely easy and cost-effective to develop online courses from classroom PowerPoint resources.

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Walking down the Interactive Learning Path with Raptivity

Raptivity

Raptivity addresses the single most important goal of teachers, trainers and instructors – engaging the learners for effective education. Raptivity interactions are mapped to various well-known instructional design theories like Bloom’s taxonomy, Kellar’s ARCS model, Gagne’s Nine Events and Experiential Learning.

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