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Flash is Dead: Long Live HTML5 for eLearning

LearnUpon

Adobe Flash technology has helped support the delivery of online multimedia content for nearly two decades. Three popular eLearning formats are also largely dependent on Flash technology for their delivery medium: SCORM, Tin Can (xAPI), and video. Flash will be allowed to die in 2020 as Adobe ceases to support the standard.

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3 Major Learning Management Developments of 2018

KnowledgeCity

Microlearning is quickly gaining a reputation as an effective way to get through to learners across all generations , learning styles and available time. Because more and more learners are doing job training on their own mobile devices, and Flash simply isn’t compatible. Why the exodus?

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

They use the best practices of education and peda-androgogy and because they are dynamic and built to the same standard as say ‘World of Warcraft’ I find them admirable. The media has traditionally been Flash when built locally. Media: Video, HTML5, Flash. Gamification is not Games.

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Six topics for the price of one

Jay Cross

HTML5 plays natively on laptop, pad, and phone. HTML5, why should I care? View source enabled me to figure out how people created various effects. I began getting lost when CSS replaced declarations like <font size=”small” color=”red” /> HTML5 joined my list of things to learn on Walkabout.

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Elearning Authoring Tools: Comparison of 7 Major Authoring Tools

gomo learning

Launched in 2014, Gomo was one of the first tools created to move eLearning authoring towards responsive HTML5 content authored and delivered in the cloud. Analytics included as standard. It is HTML5 compatible, but this can be buggy considering everything was programmed with Flash in mind. Gomo Weaknesses.

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Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

Top five tips for creating effective interactions - Spicy Learning , June 14, 2010 Interactions pose a dilemma to all instructional designers. While they can be fun, visually exciting and effective, they can also require a lot of development and be difficult to create. Flash (59). Learning Flash , June 23, 2010.

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