Making Learning Games Effective: 5 ways of ensuring that players LEARN

G-Cube

With the advent of computers, internet and communication technologies games have become more accessible, less costly, highly engaging and lots of fun for players of all ages. In addition, the worth of games in learning has also been explored in education and corporate training as well.

Player 276

Consider Player/Game Interactions

Kapp Notes

Instructional or serious games should be driven, in part, by the types of interactions you wish to illicit from learner. A common mistake among novice instructional game developers it that they focus too much on the topic or instructional goals and not enough time on the interactions that will drive the learner toward those goals. Let’s say a manager approaches you with the concept of a game about “Customer Service.” Design Games

Player 153

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Customizing the Articulate Storyline Player

eLearning Brothers

But one of the more underutilized features in Storyline is the ability to fully edit the Articulate Storyline player. Once individuals and companies make a template or game, they are so eager to get it exported and share it with the eLearning World.

Player 130

Implementing Gaming System to Reach Effective Corporate Learning

Your Training Edge

Gamified learning is one of the most effective methods of learning that have cropped up in the digital age. Students learn new things via a game-like approach that engages them and helps them retain knowledge. These reasons are: Games help learners understand things better.

Games 130

Stop Thinking Like an Instructional Designer, Start Thinking Like a Game Designer

Speaker: Karl Kapp, Professor of Instructional Technology, Bloomsburg University

Instructional designers tend to think content first and action second. Game designers tend to think action first. Simply changing your mindset from instructional designer to game designer will help you to create engaging and effective instruction. In this unique gamified webinar, Karl Kapp will help you make that shift.

Measuring Training Effectiveness Through Gaming

Dashe & Thomson

So what does this mean for the lowly Instructional Designer (or his still-lowlier Project Manager) when faced with that scary question about “measuring training effectiveness?” The answers can all be found in my performance in the game.

Games 218

Ready Player None: The Pitfalls of Gamification

eLearning Alchemy

It’s hard to ignore gamification when the global revenue in the learning games market is expected to reach nearly $9 Billion in 2017. Studies have consistently supported the use of gamification both from a learner preference and effectiveness perspective. Or, am I using game elements?

Player 141

Game Results

Clark Quinn

The game we designed (as I talked about yesterday), Quest for Independence , was actually a fair bit of a hit. Sometime after the game launched, I became aware of the Common Gateway Interface (CGI) standard for the web. And lo, it was done; the game could be played over the web.

Games 148

Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

A number of meta-analysis studies have been conducted in the field of game-based learning attempting to create generalizable findings that can be used to select and create meaningful educational and instructional game experiences. Embed the instructional game into the curriculum.

7 Steps to an Effective Serious Game or Gamification Implementation

Knowledge Guru

When it comes to serious games, ATD says you probably are. In an ATD survey conducted for its 2014 research report, Playing to Win: Gamification and Serious Games in Organizational Learning ( link ), 71% of organizations reported that they prefer to develop serious games in-house.

To Game or Not to Game? The Best Ways to Use Games for Learning

Bottom-Line Performance

So, you think you want to use a game to help people learn. ” There are many reasons to use games for learning… and also times when you’d be better off picking a different interactive learning experience. Using a game as the Primary Learning Method.

Games 300

How Gamers Learn: The Game Player’s Brain

Growth Engineering

If you’re embarking on your first game-based learning odyssey, you might be wondering where to start. The fact is that games behave differently from the eLearning of old. With games, the player is thrown into an environment and they’re often given no instructions on how to proceed.

Games To Gamification

Learnnovators

Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word ‘game’ here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century.

Upcoming Workshop On Designing Effective Learning Games

Bottom-Line Performance

It blew me away what a room full of learning professionals, split into groups and working with people they may have just met, were able to come up with in just a few short hours of game design prototyping. Some of the games are intentionally fun, others intentionally not so much.

Designing a game

Clark Quinn

When I was a young academic in Australia, a colleague asked me if I would talk to some folks about a game. He knew that I had designed games before returning to grad school, and had subsequently done one on my thesis research. The post Designing a game appeared first on Learnlets.

Games 169

Tips for designing serious games in learning

Origin Learning

There is a reason why people give up on learning more quickly than they would on a good game. This is because, simply put, games are fun. This is why games are used as an important study aid in learning. Once again, the point of games here is to educate.

Games 282

The Difference Between Games, Game-Based Learning, and Gamification

InfoPro Learning

Within a year of being released Farmville had 73 million monthly active users – 20% of Facebook’s 350 million users signed on to play the game on a monthly basis. The game required players to wait for crops to grow and other actions which resulted in harvesting for money.

Games 328

Testing Games vs. Teaching Games

Kapp Notes

There is an important difference between games that teach a learner how to do something and games that test what a learner already knows. Too often those two types of games are confused and an instructional designer or other person places the wrong type of game into the curriculum.

Games 275

Board Games and Card Games: Leading the Learning Game Field in 2018

Kapp Notes

If past is prologue, the learning game industry is set for a wild ride in 2018. One of the most interesting trends and developments across the gaming industry is the surge in the popularity of both board and card games. Resurgence of “Analog” Games. Card Games.

Games 228

Learning Game Design: a Blog Series by Sharon Boller

Bottom-Line Performance

In early May we launched our Learning Game Design Blog on the Knowledge Guru website. The blog has become a great source of information for anyone interested in game based learning and gamification—thanks in large part to an incredibly in-depth blog series by Sharon Boller.

Games 306

Gaming In Ten Years

Upside Learning

Stumbled on this cool article from IGN earlier today that lists ten trends in gaming ten years from now. It attempts to describe briefly what games we’ll be playing in ten years time. As a social animal, that plays; such types of gaming will have a big impact.

Games 247

When Games Go Small: 4 Mobile Learning Game Design Principles

Bottom-Line Performance

The education game market continues to grow rapidly, and mobile learning games are the dominant force in this market. for corporate learning games will be over 20% between 2017 – 2022 and about 35% globally with the U.S. Want to learn more about mobile learning games?

Games 156

4 Tips For Designing Games

Origin Learning

Games that are designed to improve the productivity and skills of learners are a good investment of organizational resources. However, adding games for games’ sake is definitely a no-no. A gamification strategy must be clear; every game should serve its own purpose of learning.

Games 220

Learning Game Design Series, Part 1: Play and Evaluate Games

Knowledge Guru

Last week’s post gave an overview of the entire process for getting started in learning game design or creating game-based learning. This post focuses on Step 1, which is to play and evaluate games. If you focus on one particular genre (video games, board games, etc.),

Games 278

Game Based Learning – Why Does it Work?

Bottom-Line Performance

He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Forty years of research [i] says yes, games are effective learning tools. Games don’t necessarily have to be competitive.

Games 314

When Learning Games Go Small: The Four Principles of Design

Knowledge Guru

The education game market continues to grow rapidly, and mobile games are the dominant force within this market. for corporate learning games will be over 20% between 2017 – 2022 and about 35% globally with the U.S. and India being the top two markets for serious game play.

Games 220

The Difference Between Games, Game-Based Learning, and Gamification

InfoPro Learning

Within a year of being released Farmville had 73 million monthly active users – 20% of Facebook’s 350 million users signed on to play the game on a monthly basis. The game required players to wait for crops to grow and other actions which resulted in harvesting for money.

Game Element: Balance

Kapp Notes

The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it a game that unfolds at a comfortable pace but with surprises thrown-in? Design Games

Games 229

How to Setup Effective Game-Based Learning for Enterprises

Hurix Digital

And game-based learning helps to achieve just that. So how do we learn through games? Game-based learning enables learners to experiment, analyze and progress by trial and error, and along the way, learn what they should do and what they should avoid doing.

Adding Social To Learning Games

Upside Learning

As our services in game design and development advance, we’re often asked how ‘social gaming’ paradigms can be used in learning games. I’ve been doing some thinking about social games; what makes them tick. It seems manipulative, but social games do it all the time.

Games 273

Learning Game Design Series, Part 4: Game Elements

Knowledge Guru

Welcome to Part 4 of my multi-part Learning Game Design series. In my last post , I talked about game mechanics. These are are the rules and procedures that guide the player and the game response to the player’s moves or actions. How do I design that into the game?

Games 233

Designing a Learning Game? Play these 3 Games First

Knowledge Guru

At Bottom-Line Performance (owners of the Knowledge Guru platform), we have a “learning game design peer group” that meets a few times per year. Here are three great games we have played within our Peer Group. We explored mechanics that made this game a bit different.

Games 264

Pedagogy in Game-Based Learning – Tips to align ID strategies in Learning Games

G-Cube

The popularity of games in learning is contributing to the immense growth of the gaming industry. Learning games are fast gaining popularity – in educational as well as corporate circles. There are 3 main components of interactive entertainment: Story, Game and Play.

Got Game?

Clark Quinn

Why should you, as a learning designer, take a game design workshop? What is the relationship between games and learning? Just so you don’t think I’m the only one saying it, in the decade since I wrote the book Engaging Learning: Designing e-Learning Simulation Games , there have been a large variety of books on the topic. James Paul Gee has pointed out how the semantic features of games match to the way our brains learn, as has David Williamson Shaeffer.

Games 136

Six Truths About Implementing a Learning Game that Gets Results

Knowledge Guru

I love games—but that does not mean I think a game is the appropriate option for every learning situation. I do not think it will always equal the most effective or efficient means of helping people learn. You may need to go through 5-8 iterations to get a custom game right.

Games 278

GAMES TO GAMIFICATION

Learnnovators

Slowly, as the human species evolved, (around 70,000 to 80,000 years ago), they started hunting small game. The word ‘game’ here means any animal hunted for food. The term game was used as a medieval hunting terminology in the late 13th century.

2 New Games You HAVE to See

eLearning Brothers

Do you like games? Then you need to check out these two new additions to the Training Arcade, an award-winning game authoring tool! Scramble is a single or multi-player game in which a mixed up sentence or word is presented. Preview Game. Preview Game.

Games 159