Gartner’s top tech 2012 predictions: Impact on learning at 3 levels

Learning Cafe

The highly respected information technology research and advisory company Gartner has made the top 10 enterprise technology predictions for 2012. You can access the presentation and webinar here This blog posting attempts to translate these trends into how it will impact the learning in organisations. This impact assessment is of relevance for anyone and any organisation which delivers learning through technology enabled channels e.g e-Learning, video, mobile learning etc.

Going Mobile for Enterprise Learning: Trends & Statistics

Origin Learning

According to SkillSoft, 93% of CEOs plan to increase or maintain their training budget, and 85% already have a mobile training strategy, or will implement one soon. The ushering in of the Bring Your Own Device era has created opportunities for organizations to leverage devices for learning that people access on the go. According to Gartner Inc., Simply converting an existing e-learning catalog into m-learning has little success.

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5 Effective Strategies for Gamification at Work

Hurix Digital

When done right, it makes training more successful as it makes learning more fun, more engaging, more immersive and more practical. Gamification makes learning difficult concepts easy and fun by allowing learners to exercise their skills in virtual settings before practicing them in real-time situations. To apply game mechanics to enterprise settings, it is important to first design game-based concepts and maps them to the learning and gamification objectives.

How Social Learning is Powering Up Today’s Workplaces

Learnnovators

Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the effects of their own actions to inform them what to do. Fortunately, most human behaviour is learned observationally through modelling; from observing others one forms an idea of how new behaviours are performed, and on later occasions this coded information serves as a guide for action.” ” – Albert Bandura (Originator of Social Learning Theory). “

21 Brilliant Resources for Up-skilling Learning Designers (for the Informal & Social Learning Age)

Learnnovators

THE QUOTE: “ Instructional designers need to run, not walk, away from classroom-thinking and get to the point of providing short, quick business focused learning points that are easily accessible when and where our learners need them. THE JOURNEY: We, like many out there, are of the view that, though most learning designers possess good levels of skills around the traditional training (formal learning) area, their skill levels fall short around the informal or social learning areas.

21 BRILLIANT RESOURCES FOR UP-SKILLING LEARNING DESIGNERS (FOR THE INFORMAL & SOCIAL LEARNING AGE)

Learnnovators

THE QUOTE: “ Instructional designers need to run, not walk, away from classroom-thinking and get to the point of providing short, quick business focused learning points that are easily accessible when and where our learners need them. This is mainly because designing informal and social learning experiences for workplaces demands a diverse and unique set of qualities. What are the new skills required for designing informal and social learning interventions for today’s workplaces?

Effective Steps to Kick-Start Gamification

Ed App

Gamification is the application of game mechanics and elements of gameplay to the learning content with an intent to engage or change the behavior of learners. However, it is only in recent times that organizations have started using this strategy as part of their training programs. A recent report from Gartner showed that competition, rewards, and recognition were some of the biggest motivating factors for high-performing employees.

Sahana Chattopadhyay – Crystal Balling with Learnnovators

Learnnovators

ABOUT SAHANA CHATTOPADHYAY (Social Learning & Collaboration Strategist, Performance Consultant Exploring Emergent Learning, Blogger). Sahana Chattopadhyay is a performance consultant and an L&D professional with 15 years of experience in the field of academia and organizational learning. Her passion is to help organizations become learning organizations through social and collaborative learning. The learning frameworks will have to evolve accordingly. “On-the-job”

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How Effective are Your Training Dollars?

CLO Magazine

How learning leaders approach implementation, measurement and communication will determine success or failure. Organizations invest millions of dollars each year in learning initiatives, but few actually calculate the return on investment or effectiveness of their investments. The learning initiative may be related to implementation of new technology or have a business application. Then, it is all about how effectively the team works together to solve problems.

5 Impactful L&D Trends to Watch in 2019

Unboxed

As 2018 draws to a close, many L&D leaders are beginning to explore the top learning and development trends of 2019. Learning and development is transforming at a quicker clip in recent years as a crop of new technologies like virtual and augmented reality, automation, and artificial intelligence disrupt our expectations for engaging, action-oriented learning. Trend #1: Making Learning More Accessible. Micro-learning and accessible learning go hand in hand.

Podcast 24: DNA of High-Impact Learning – With Paul Morton of CrossKnowledge

Talented Learning

WELCOME TO EPISODE 24 OF THE TALENTED LEARNING SHOW! To learn more about this podcast series or to see the full collection of episodes visit The Talented Learning Show main page. EPISODE 24 – TOPIC SUMMARY AND GUEST: Have you given up on finding a formula for adult learning success? For years, learning strategists and software innovators have been chasing this holy grail. You won’t get meaningful, lasting skills improvement or effective business results.

Managing Changes with Start-Up Thinking and Employee-Driven Learning

CLO Magazine

According to global research and consultancy firm Gartner-CEB’s 2017 white paper, “Making Change Management Work,” an average organization has undergone at least five enterprise changes in the past three years. That will also mean rethinking conventional approaches to on-the-job learning. The Ripple Effect of Change Management. Gartner-CEB recommends a change management strategy that is open-source and employee cocreated.

The Role of Gamification in Corporate Learning

Your Training Edge

Gamification has far-flung effects on the corporate learning. In this post, I am going to share the role of gamification in corporate learning. This article will open up the ways to find out about advantages of gamification and ease of ameliorating corporate learning. Gamification is an application of elements and principles primarily used in gaming for the creative, productive and engaging learning experience. 2- Amicable Learning Environment.

The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. Gamification, Game-Based Learning, and Simulations. Game-Based Learning. From that same blog, game-based learning “takes place during play. If you don’t play you won’t learn, and if you don’t learn you can’t advance in the game.”.

How the Workforce Learns in 2019: User-Generated Content

Degreed

According to a soon-to-be-released survey of nearly 800 workers, managers, and leaders we’ve just done with Harvard Business Publishing (stay tuned…), people give their employers’ learning and development opportunities an overall Net Promoter Score of -25. So we’re here to fill in the gaps by honing in on the data and insights that impact how people — and companies — learn, so you can make smarter decisions in your most valuable assets: your people’s skills.

Is There a Better Way to Social Learning?

Xyleme

Home > Learning Technologies , Social Learning > Is There a Better Way to Social Learning? Is There a Better Way to Social Learning? My conversation with George was no exception as we spoke at length about Connectivism , social learning networks, and the future of current learning technologies (LMS, LCMS, etc.) While there are countless articles about the future of the LMS, it was arguably George’s blog post titled Future of learning: LMS or SNS ?

AI and Learning Systems: Is This Combo as Great and Powerful as it Seems?

Talented Learning

Yet many people still remain confused about the realities of artificial intelligence and its lesser-known subset, machine learning. As our lead analyst, John Leh, noted in a recent learning technology trends analysis, “It’s important to keep in mind that AI is hard to demonstrate and easy to exaggerate.” So I’ve compiled a collection of AI insights for learning technology decision makers. And what does it mean for your learning systems roadmap ?

What Is Gamification? The Myths And Facts About Gamification

Wizcabin

These myths have the potential of hindering the successful incorporation of gamification as a learning strategy in your organization. However, if we can control the misconceptions from scratch and understand the facts surrounding gamification, we can harness its power to deliver a better learning experience. There’s more to gamification in e-learning than just badges and rewards. Gamification Is Ideal For Every Learning Situation.

How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

EI Design

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Whether your organization uses predominantly online training or a blended approach, you would be aware of the impact of using mobile learning in your learning strategy. Similarly, the usage of gamification for serious learning is on a steady increase. 10 Mobile Learning Trends For 2018.

How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

Adobe Captivate

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Whether your organization uses predominantly online training or a blended approach, you would be aware of the impact of using mobile learning in your learning strategy. Increasingly, mobile learning is getting established as a “must have” from a “good to have” part of the training delivery.

Get Playful – Gamifying Your Next Training Course

Brella

There’s a reason why the most effective strategy for learning is through gameplay. Think of language learning. Duolingo , for instance, is a widely used and lauded app for language learning because it taps into our sense of play. You are learning while having fun (what a thought!). According to Gartner, 40% of top global organizations are using gamification as a primary tool to engage employees.

How the Mobile Became the L&D Head’s BFF

Enyota Learning

Gartner predicted that by 2020 more than 45% of businesses will have a BYOD policy in place and with mobile devices already surpassing desktop unit sales figures, it is hardly a surprise that corporate L&D teams have jumped on the mobile bandwagon as well. Mobile learning or mLearning seeks to address the new age challenges of a global, technologically savvy and mobile dependent workforce. mLearning may well be the future of corporate learning. On-Demand Learning.

Top 10 Competencies of a Gamified Learning Designer

Learnnovators

It is exciting to be part of the learning revolution happening all around us, with new learning paradigms and technologies emerging almost on a daily basis. Thanks to the inherent quality of learning designers, we find it easy to adapt with most of these changes. However, some of the shifts may require us to move beyond the traditional definitions of ‘learning’. Gamified learning is one such major revolution that demands a shift in the mere thinking of ‘learning’.

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Digital (Learning) Readiness: A Call for L&D Action

Learning Wire

Will we indeed have 50% less business process workers and 500% more digital business jobs by 2018 as Gartner (2015) predicts ? Employees need to get the necessary digital skills to survive and to remain effective. The digital business will entail a new role for L&D that starts with redefining digital learning strategy, which incorporates leadership, learners, learning offer & technology – and a re-engineered L&D operation with a digital mindset and -skills.

How the Workforce Learns: User-Generated Content

Degreed

According to a soon-to-be-released survey of nearly 800 workers, managers, and leaders we’ve just done with Harvard Business Publishing (stay tuned…), people give their employers’ learning and development opportunities an overall Net Promoter Score of -25. So we’re here to fill in the gaps by honing in on the data and insights that impact how people — and companies — learn, so you can make smarter investments in your most valuable assets: your people’s skills.

How to Use Gamification for Staff Training

Ed App

Gamification is the incorporation of an array of gaming elements into serious concepts presented in microlearning modules, for effective employee training. Gamification for staff training is an effective strategy in the engagement of employees and boosted productivity. Despite the incorporation of gaming features, training remains serious and legitimate, important for corporate strategy retention amongst employees, vital for company success.

How Mobile Learning Challenges Can Be Conquered

CommLab India

If the prediction by Gartner is anything to go by, a massive 70% of the mobile workforce will be using tablets by 2017. This statistic is enough for you to venture into the world of mobile learning if you haven’t yet. Mobile learning is learning through mobile devices such as Smartphones, iPads, and tablets. Hats off to this e-learning strategy known as content chunking that helps you break the content into more convenient and easy to consume bits and pieces.

Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Now against the backdrop of such information, it is interesting to explore what role mobiles are playing in shaping up the workplace learning scenario. These trends with mobile learning are evidence to the fact that we are on the brink of a new era of learning – through the mobile device. According to Gartner Inc., 2015 will only make it better – as learning departments find a way to circumvent or solve the existing challenges posed by it.

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Top 50 eLearning Posts For 2010

Upside Learning

So we thought it would be interesting to look back upon the Upside Learning blog for some of the most popular and noteworthy posts of 2010. Here are Upside Learning’s Top 50 eLearning Posts of 2010. The Advent of Mobile Learning Technology. General Considerations for Mobile Learning (mLearning). 7 Ways to Use the iPad for Workplace Learning. 5 Mobile Learning Implementation Tips. How to Use Microblogging in Workplace Learning.

Informal Learning For Startups: Preparing For Internal Social Collaboration

QuoDeck

Classroom teaching has been debunked for newer forms of learning and engagement across organizations. Interestingly, startups seem to be the ones driving companies towards such learning. The Use Of Informal Learning For Startups. Working in any organization involves learning, and at different levels. The most common approach is a presentation and exemplifying, followed by learning and then repetition. 3 Steps To Develop An Informal Learning Strategy.

7 Compelling Reasons Your Sales Force Needs Mobile Learning

CommLab India

Mobile learning is an exact fit for such situations. It offers learning on-the-go. This has an impact on both the place and time of learning. Mobile learning empowers learning outside classrooms – anytime, anywhere, on any device. Here we present seven major reasons to adopt mobile learning to address the changing training requirements of your sales force. M-learning provides 24×7 access to training materials. Gartner Inc.

5 Examples Of Gamification Strategies For Corporate Training

Adobe Captivate

In this article, I will highlight why you should adopt gamification strategies for your varied training needs. Effective Gamification Strategies For Corporate Training. Usage of gamification strategies for corporate training, particularly for serious learning to meet specific learning outcomes, is more than a buzz today. Take a look at the following stats: Worldwide revenues for game-based learning products reached $2.6

Ways Gamification Implements Emotions in Microlearning

Ed App

However, it is only since 2010 that corporates have begun to use this learning engagement as part of their training strategy. This is a learning strategy that mixes game mechanics and content to engage learners and thereby turn the entire learning process into a game. The content in the microlearning nugget is designed to address a specific learning objective or outcome. Benefits of gamification for micro learning apps.

How Does Game-based Learning Optimize Learner Engagement, Promote Instant Feedback, Create Risk-free Training Environment, and More?

G-Cube

4 Key Reasons to Adopt Game-based Learning Approach as an Effective Corporate Training Strategy. Game-based learning is becoming one of the primary training tools in today’s digital environment. The incorporation of games in e-learning enables employees to play not merely to win, but also to learn and achieve goals. In today’s digital world, game-based learning is impactful in a way it boosts overall learner engagement and knowledge retention.

VILT Software: A Perfect Match for Today’s Instructors

ReadyTech

For training organizations, using VILT software is a cost-effective way to train students. Studies have found that roughly half of associations that use technology for learning purposes have been able to increase their revenue from educational offerings. For these organizations, a strong corporate learning strategy also creates a significant competitive advantage. In fact, according to Gartner , 20.4